Speed and Starship Maneuvers

By arunwe2012, in Star Wars: Edge of the Empire RPG

Sorry if this is covered in the rulebook but cannot find it. The speed entry in the space maneuvers, is it the speed that is currently using the ship? Or it's a minimum, like "no ship with maximum speed less than 3 can perform this maneuver?"

Edited by arunwe2012

It's the current speed of the ship. Some upgrades and Talents can increase the speed, so those speed-limited maneuvers and actions become available.

Thank you!

One trick I learned was to use a six-sided die to track your ship's speed. It goes up and down as you change maneuvers or fly through difficult terrain, so you can just keep the die flipped to whatever your speed is.

During a my last EotE session I pulled out a d6 to randomly determine who a minion group was going to shoot at. One player looks at it and says, "What kind of strange object is that? And what do those little dots mean?"

:)

I have a hard time with the narrative speed concept - just can't get my head around it.

I did a practice fighter vs fighter duel, with the two approaching head on - what happens after the merge? I kept them both at max "speed" (for gain the advantage purposes) but swirling around in a dogfight essentially not moving.

So if one allows that, then the "Full Stop" maneuver is kind of pointless... (other than narratively like Han sticking the Falcon to the back of a Star Destroyer in the Empire Strikes Back.)

I have a hard time with the narrative speed concept - just can't get my head around it.

I did a practice fighter vs fighter duel, with the two approaching head on - what happens after the merge? I kept them both at max "speed" (for gain the advantage purposes) but swirling around in a dogfight essentially not moving.

So if one allows that, then the "Full Stop" maneuver is kind of pointless... (other than narratively like Han sticking the Falcon to the back of a Star Destroyer in the Empire Strikes Back.)

Full stop is good for maneuvering through stellar phenomena, where high speed can actually make things harder for the pilot.

But remember that with Full Throttle talent even if going with the required speed to perform the given maneuver you still can't do it (the talent description says so).

(About Full Stop being useful for slowing to enter difficult terrain.)

I can see where that might be useful, some times.

But usually as a Driver character, I really look forward to difficult terrain. It is the best thing to scrapes off hordes of minions who stupidly try to keep up with me in it! :D