[SPOILERS]: Star Wars: Rebels - Thoughts?

By GM Hooly, in Star Wars: Edge of the Empire RPG

Not a great episode (I loved Chop tho), but it was a not bad one either. While the story didn't do much, it clearly was setup for something down the road, so I'll give it some slack for that.

Not a great episode (I loved Chop tho), but it was a not bad one either. While the story didn't do much, it clearly was setup for something down the road, so I'll give it some slack for that.

Aye, this was another one of those episodes. Setting stuff up for (potential) cool stuff... down the road.

Don't get me wrong, I really enjoy the series, but I'm getting the feeling they're stalling as much as they're setting up a foundation upon which craziness, badassness and drama will happen. So, I enjoy the new stuff to look at, but I'm not overly impressed with the story telling.

As for the hyperdrive in the Phantom - as this is all space opera and we have no way of knowing how large a hyperdrive must be or how small it can be and if this is relative to the size of the vehicle or not, I have no issue with the Phantom with a hyperdrive - although I do wonder how far it can travel with its limited supply of air, fuel and nourishment. It is obviously a short range vehicle, regardless of having a hyperdrive or not. Nor does any of this really matter as technobabbel [including consistency] is for a slightly different genre :ph34r: Not necessarily what I want from a paracosm, but Star Wars is notoriously inconsistent on the tech side of things I've given up, on the other hand I'd say it's a lot more consistent on the story-telling, heroism and coolness side of things, which is ultimately what matters (to me) about gaming.

As for the hyperdrive in the Phantom - as this is all space opera and we have no way of knowing how large a hyperdrive must be or how small it can be and if this is relative to the size of the vehicle or not, I have no issue with the Phantom with a hyperdrive - although I do wonder how far it can travel with its limited supply of air, fuel and nourishment. It is obviously a short range vehicle, regardless of having a hyperdrive or not. Nor does any of this really matter as technobabbel [including consistency] is for a slightly different genre :ph34r: Not necessarily what I want from a paracosm, but Star Wars is notoriously inconsistent on the tech side of things

Totally agree. Yet it can be fun to do some technobable. In this episode we see the droid flying through space after igniting its ass. Since you need oxygen to start and support the ignition, and there is not enough concentration of oxygen in space, we can fairly assume that the droid must have inside its chassis a pressurized oxygen bottle. Don't shoot an astromech droid, ever!

Edited by Yepesnopes

I think there's (some) air in Star Wars space, given sound and what you just pointed out. :ph34r: and I'm sure other stuff too... like starships behaving like airplanes rather than actual starships :ph34r:

Plus you know, wandering around on an asteroid (admittedly in a slug) with nothing more than a loosely fitting breathmask.

I think both of those can be explained not by altering the environment, but by altering the people. Maybe the baseline human in the Star Wars galaxy is just a lot more robust than the 21st Century planet-bound terran. They certainly seem so.

It's a society that has had FTL-level technology for over 10,000 years. Maybe there's a reason we don't see transhumanism in Star Wars - perhaps they've been through that already and these people are just that much more improved over us. A few moments of vacuum as you jump between ships, chronically low air-pressure inside a space slug's mouth, falling 20m onto a metal platform with no broken bones... All in a days work. Maybe this is the real reason we don't see safety rails in Star Wars - they're all just Hogwarts-level tough. ;)

Edited by knasserII

After being a long-time fan of Rebels, there is only one question on my mind.

When in the Force's name are we going to get a stat-up of the VCX-100?

I mean seriously, it's the perfect PC ship. It's a light freighter so it's flexible and can blend in, it has enough space to be a home-away-from-home, and it even has a built-in shuttle/fighter for extra versatility and to give more than one pilot a chance to shine!

The detachable snub fighter alone is enough to make it a must-buy for any group. You could make an entire series of ships around this concept!

Correcting myself, I've actually realised what ship the Shadow Caster is. They actually talked about it at the Rebels panel at celebration.

It's based on the Banshee, which was to be Ventress' ship in the arc that became Dark Disciple.

http://starwars.wikia.com/wiki/Banshee_(starship)

I can sleep now ;)

As for the hyperdrive in the Phantom - as this is all space opera and we have no way of knowing how large a hyperdrive must be or how small it can be and if this is relative to the size of the vehicle or not, I have no issue with the Phantom with a hyperdrive - although I do wonder how far it can travel with its limited supply of air, fuel and nourishment. It is obviously a short range vehicle, regardless of having a hyperdrive or not. Nor does any of this really matter as technobabbel [including consistency] is for a slightly different genre :ph34r: Not necessarily what I want from a paracosm, but Star Wars is notoriously inconsistent on the tech side of things

Totally agree. Yet it can be fun to do some technobable. In this episode we see the droid flying through space after igniting its ass. Since you need oxygen to start and support the ignition, and there is not enough concentration of oxygen in space, we can fairly assume that the droid must have inside its chassis a pressurized oxygen bottle. Don't shoot an astromech droid, ever!

Not all fires require oxygen. Fusion, like occurs in the stars, is done without oxygen. You can use other oxidizing agents in place of oxygen (fluorine, chlorine, etc...) to create a reaction. Ion thrusters work without oxygen, just power to ionize some element that is released to provide the push.

You can use other oxidizing agents in place of oxygen (fluorine, chlorine, etc...)

After being a long-time fan of Rebels, there is only one question on my mind.

When in the Force's name are we going to get a stat-up of the VCX-100?

I mean seriously, it's the perfect PC ship. It's a light freighter so it's flexible and can blend in, it has enough space to be a home-away-from-home, and it even has a built-in shuttle/fighter for extra versatility and to give more than one pilot a chance to shine!

The detachable snub fighter alone is enough to make it a must-buy for any group. You could make an entire series of ships around this concept!

Probably in a F&D supplement, possibly for Warrior (Starfighter Ace, can detatch and fight in his personal fighter)?

I can see an astromech rebellion in the galaxy! Star Wars Episode XII: The return of Can!

Nah, “The Wrath of Can”, maybe. ;)

Yay! Interdictors are canon now!

A bit bigger than previously thought, tho. I always figured the Interdictor to be similar in size to the Cruisers seen previously on the show. But the Prototype seen in the latest episode points to a Destroyer-sized vessel

Pretty much every Legends Interdictor model from Clone Wars and the early Galactic Civil War became canon when Tarkin came out, and the Interdictor Star Destroyers which were in Tarkin were mentioned in Heir to the Jedi along with another appearance by the Immobilizer 418 Interdictor Cruiser. That wasn't the prototype in Rebels or at least not the original prototype which was seen 10 years earlier though after the mess the prototype from Tarkin made I suspect they might have spent many years reworking the design and trying to figure out what the hell went wrong the first time, especially with Tarkin and if memory serves Vader as well as witnesses to the first prototype's screwup.

As for the size the Light cruisers seem to be mislabeled midsized or large corvettes based on their size and firepower (Given their size compared to the 115 meter long Consulars I would say around 150 to 175 meters but 200 at the absolute most) while the Interdictor cruisers are large cruisers or small heavy cruisers about 36.5 percent the length of an Imperial Star Destroyer (600 meter cruiser to 1,600 Star Destroyer.

Edited by RogueCorona

And yet another idea is made to only exist recently. First the Ion gun in The Clone Wars and now the Gravity Well Projectors used for interdiction operations. Seems odd that those would both be new tech given that a gravity well should be a simple extension of the same tech used to make artificial gravity and useful to help with dealing with piracy and smuggling and should have been developed thousands of years prior.

Even in Legends Interdictors were pretty new. There were some ancient almost 4,000 year old ones but hyperdrive tech pretty quickly advanced to the point their gravity wells were ineffective and the next examples of Interdictor craft I remember seeing were in the late Clone Wars era. Though in the older Legends material the Immoblizers were the first interdictors until some retrocons. And in canon there are at least two models of Interdictor older then the model seen in Rebels even if you count the original Immoblizer prototype from Tarkin. The Immoblizer is specifically mentioned as being fresh from construction on a test run but the CC-770 Interdictor frigate is not mentioned as being tested and the CC-2200 is older then the CC-7700.

Edited by RogueCorona

And yet another idea is made to only exist recently. First the Ion gun in The Clone Wars and now the Gravity Well Projectors used for interdiction operations. Seems odd that those would both be new tech given that a gravity well should be a simple extension of the same tech used to make artificial gravity and useful to help with dealing with piracy and smuggling and should have been developed thousands of years prior.

One could argue that making a ~1G environment on a highly localized basis is very different from making a device that can project gravity waves in a precise enough directed manner to pull starships out of hyperspace — or to be turned into a large-scale implosion grenade.

Maybe the Rakatans could have done this sort of thing, and the knowledge was lost for millennia. Maybe there were other races that did the same.

I think there’s a lot of logical ways that you could explain yourself out of that box corner.

Oh another thing Ion Cannons weren't new but the super ion cannon that Malevolence used was.

It took me a little while to find it but in the section of Tarkin when the rebel leader is talking to his group about the first ship Tarkin designed when he was 19 the leader explains the tactics used by the pirates the ship was specifically designed to stop someone asks why the pirates didn't use Ion cannons and the leader explains that the freighters they were targeting were too heavily shielded.for Ion cannons to be effective.

I'm mixed on the show. It's not bad. Second season isn't as good as the first, but it is entertaining. But it hasn't grabbed me the way TCW did. I'm hoping it's just the lull of the second season, that they are building towards awesome stuff and I just need to hold on and be patient. But sometimes ......

We're only four episodes in in Canada...first two were okay, but only just to see Rex again. The next two were better, but I'm noticing a distinct lack of epic battles...for which I'm actually grateful. They are really pacing Ezra's development, he still looks clumsy and terrified every time he has to deflect a blaster bolt. I imagine it's going to be a slow burn towards more action as we pick up again with Kanan and Ahsoka, and I'm willing to be very patient...if they deliver in the end.

Always happy to see Hondo, the voice actor is great :)

I think this latest episode (Stealth Strike) was probably one of the best of the season so far for me. Felt very TCW-ish, had a lot of Jedi action, trimming down the main characters involved was a good thing, it gave the three (four if you count Chop) a lot of screen time and development and we see Kanan and Rex get past a lot of their issues in a genuine way that doesn't feel forced for lack of time. Gave Ezra some time to shine on his own as well, showing how far he's really come in his training. Plus, proper use of a Interdictor! And the animation of the ship being pulled from hyperspace was great. Really solid episode.

Edited by BigSpoon

Well, the series will go on for at least 1 more season.

And we will see an "impending arrival of a major legacy character from the films". Interesting. Any guesses?

Han Solo

Leia (Aged like Ezra)

Boba Fett

Hmmm.. Who else..?

I vote Leia...they've already met Bail, it would make sense to introduce his daughter...

I'm going to go for Boba I think. He was in CW and there was that other bounty hunter just now...