Ah yes, Hondo Ohnaka. Quite possibly the best character to come out of TCW.
[SPOILERS]: Star Wars: Rebels - Thoughts?
iTunes Canada didn't have season 1 until a couple weeks after the episode aired, so I won't be seeing anything until November
Still no love for us Canadians
I've heard rumours we won't see anything until the new year because of some issue with Disney XD up here...
iTunes Canada didn't have season 1 until a couple weeks after the episode aired, so I won't be seeing anything until November
Still no love for us Canadians
I've heard rumours we won't see anything until the new year because of some issue with Disney XD up here...
I use this site to watch in CA:
I use this site to watch in CA:
Thanks, but can't risk the malware...
I have to say that I'm not that impressed with the new episodes. So, is that one inquisitor just seeding all sorts of places with those droids of hers or how did that one just happen to be where the team went? How/Why did the Empire pick up on a "power surge" at an abandoned station and immediately jumped to the conclusion that it must be Rebel activity? Given the way that back hatch is shown to pop up like a gull-wing door on the Phantom, how the hell do you get on/off that thing from the Ghost? Oh, and more of those idiotic helicopter double-bladed lightsabers.
So, is that one inquisitor just seeding all sorts of places with those droids of hers or how did that one just happen to be where the team went?
I’m willing to bet that the “Seventh Sister” lead them there. Put out feelers, discover what they need, and then let them “find” an abandoned station that has just the thing they need….
How/Why did the Empire pick up on a "power surge" at an abandoned station and immediately jumped to the conclusion that it must be Rebel activity?
The “Fifth Brother” told them. He also told them that he didn’t need their help/interference.
Given the way that back hatch is shown to pop up like a gull-wing door on the Phantom, how the hell do you get on/off that thing from the Ghost?
Maybe it has a more normal door within the hatch?
Oh, and more of those idiotic helicopter double-bladed lightsabers.
Yeah, I’m with you there. ;(
The floor hatch from the Phantom drops down into the Ghost. You can see them use it to board, and you can see it on the belly of the Phantom when it's in flight.
I too had hopes that the one spinning lightsaber was going to be all we saw of it when the first inquisitor died. Sadly, no...
So, is that one inquisitor just seeding all sorts of places with those droids of hers or how did that one just happen to be where the team went?
I’m willing to bet that the “Seventh Sister” lead them there. Put out feelers, discover what they need, and then let them “find” an abandoned station that has just the thing they need….
How/Why did the Empire pick up on a "power surge" at an abandoned station and immediately jumped to the conclusion that it must be Rebel activity?
The “Fifth Brother” told them. He also told them that he didn’t need their help/interference.
Given the way that back hatch is shown to pop up like a gull-wing door on the Phantom, how the hell do you get on/off that thing from the Ghost?
Maybe it has a more normal door within the hatch?
Oh, and more of those idiotic helicopter double-bladed lightsabers.
Yeah, I’m with you there. ;(
No, the officer that noted the power up at the decommissioned medical station said "It could be Rebels" before the Inquisitor said anything. Then the brother spoke up about "I sense those we seek." But still doesn't explain how they picked it up at all. What, does every station ping everywhere when power is brought up or down? And the information about the base came from the old clones, so did she plant that on them and wipe their memory of her encounter with them?
I have to say that I'm not that impressed with the new episodes. So, is that one inquisitor just seeding all sorts of places with those droids of hers or how did that one just happen to be where the team went? How/Why did the Empire pick up on a "power surge" at an abandoned station and immediately jumped to the conclusion that it must be Rebel activity? Given the way that back hatch is shown to pop up like a gull-wing door on the Phantom, how the hell do you get on/off that thing from the Ghost? Oh, and more of those idiotic helicopter double-bladed lightsabers.
Yes she probably is seeding droids to places that rebels might go, like how the Empire found the rebels on Hoth.
As a Republic military station I imagine it might try to communicate with other members of the military when it comes online, it just happens that the Republic military is now the Imperial military.
As for why think that it must be Rebel activity. They were looking for rebels. The only other likely answer would be pirates and they are just rebels by another name.
I have to say that I'm not that impressed with the new episodes. So, is that one inquisitor just seeding all sorts of places with those droids of hers or how did that one just happen to be where the team went? How/Why did the Empire pick up on a "power surge" at an abandoned station and immediately jumped to the conclusion that it must be Rebel activity? Given the way that back hatch is shown to pop up like a gull-wing door on the Phantom, how the hell do you get on/off that thing from the Ghost? Oh, and more of those idiotic helicopter double-bladed lightsabers.
Yes she probably is seeding droids to places that rebels might go, like how the Empire found the rebels on Hoth.
As a Republic military station I imagine it might try to communicate with other members of the military when it comes online, it just happens that the Republic military is now the Imperial military.
As for why think that it must be Rebel activity. They were looking for rebels. The only other likely answer would be pirates and they are just rebels by another name.
There's also the possibility that she'd spent some XP upgrading the Foresee power and had a vision of the characters showing up at the station.
good: the seventh sister seems to be a great villain. looking forward to more from her. (i just hope they don't set up the other guy as a bumbling fool)
bad: almost everything about the clone episodes. brrr... those were terrible! (especially the jaws hommage chase scene! argh!)
everything else lived up to the high standards we've come to expect from the show, without being outstanding one way or the other.
as for the empire figuring out that there might be rebels at the station, there could be several reasons. a few:
being on higher alert after the first few successes of the rebels
being on higher alert because they are after ahsoka
special surveillance of potential targets might be common
in tesb they deployed "thousands of probe droids". why would you not expect them to do the same here? instead of a rebel base or fleet they found a strike team. the little droids look similar to the wellknown probe droids as well and the inquisitor confirms the find, like vader did in the movies. i doubt that's coincidence.
good: the seventh sister seems to be a great villain. looking forward to more from her. (i just hope they don't set up the other guy as a bumbling fool)
bad: almost everything about the clone episodes. brrr... those were terrible! (especially the jaws hommage chase scene! argh!)
I don't think they'd set up any Inquisitor as a bumbling fool, thats what puny underlings are for. He just has a different style (Brute Force in my opinion). At least I hope thats the direction they take. I agree the episode where they went "fishing" was pretty campy, but it was occasionally funny, and it was good to see Rex on screen again, Wolfe and Grigor will hopefully fade to being background extras now and then.
as for the empire figuring out that there might be rebels at the station, there could be several reasons. a few:
Or, "lets leave this space station abandoned yet full of stuff! We're sure to catch some insurrectionists with our trap. So who gets the first shift"
*one Rock Paper Shotgun later*
"Damnit! Okay, see you guys next week. . . . "
Newest episode "Wings of the Master" aired tonight, which featured the B-WING! One of my favorite rebel fighters! Also Project Shantipole is canon now with some pretty hefty changes. Apparently Shantipole is a planet, not a asteroid. Ackbar is not the designer, but another Mon Cal named Quarrie(Homage to Ralph McQuarrie) is.
I think they really nailed the flight patterns of the B-Wing, with the flight wing rotating around the cockpit, it looked great and for a fighter that doesn't really get much screen time in the films, was awesome to see it flying like it should fly. They took quite a large artistic license with its weapons though, Lasers, Ion cannons and Proton Torpedo's not enough punch for you? Well guess what, It apparently comes equipped with a miniature super-laser now. I get that you want it to be exciting and flashy, but it felt a little Deus Ex Machina for the new fighter they went to pick up to have what looks like a miniature Death Star Laser, just in red this time, that can destroy/disable a Arquitens Light Cruiser in two shots. It would have been just as good in my opinion if you used Proton Torpedoes and made sure the audience knew you only have enough torpedoes for one or two shots.
In conclusion, solid episode, liked the intro of the B-Wing, the weapon "enhancement" we'll call it, not so much, felt like they were reaching for something when they had the tools they needed right in front of them.
As for the built-in "super-laser", perhaps that's merely a prototype, which from what I understand (not seen the episode yet), the B-Wing in this episode is itself something of a prototype
In the real-world, many prototypes have better performance and additional features that get reduced/removed from the production-line versions. A prime example of this is the original Mobile Suit Gundam series, where the RX-78 model Gundam is vastly more powerful than it's production-line cousins, being a one-mech army (especially in the earlier part of the series where Amuro Rey is still very much a rookie pilot).
So it could be that this "pint-size superlaser" is something that the Alliance brass decides is too expensive to include in the mass production model, and so had it removed and possibly replaced with something else that was more economical. Such as instead of the superlaser they instead just use the heavy laser cannon that we see in the published stat blocks.
I did like the elisode overall. The bloakade though... I still do not understand how 3 ships can block the entrance to a whole planet, and how the guys know always from which side the rebels will come out of hyperspace?
I did like the elisode overall. The bloakade though... I still do not understand how 3 ships can block the entrance to a whole planet, and how the guys know always from which side the rebels will come out of hyperspace?
Think of hyperspace routes like Freeways. The entrances and exits are well known and defined unless you're gonna try something crazy, like coming in from an angle that isn't mapped or scouted often enough to know what mass shadows are hiding in that direction (think how often we find new asteroids that are going to come crazy close to our world). So, you run a big risk of slamming into something that gets in the way.
I did like the elisode overall. The bloakade though... I still do not understand how 3 ships can block the entrance to a whole planet, and how the guys know always from which side the rebels will come out of hyperspace?
Think of hyperspace routes like Freeways. The entrances and exits are well known and defined unless you're gonna try something crazy, like coming in from an angle that isn't mapped or scouted often enough to know what mass shadows are hiding in that direction (think how often we find new asteroids that are going to come crazy close to our world). So, you run a big risk of slamming into something that gets in the way.
I don't view it quite that way. I tend to think that the possible approach vectors are always changing due to orbital motion of the star(s), planet(s), moon(s) and other stellar bodies in a solar system. All of which need to be calculated each time and only allow a limited number of approaches/exits. There may be a couple of other approaches at other points on the planet that need to be blockaded as well, but for all intents and purposes we never see them, because they are not the route used. Finally, if a planet has limited settlements or points of interests, it doesn't matter what approach is taken, because they still need to enter at the same point to reach their target. Flying though the atmosphere doesn't help most times either, because atmospheric speeds would be significantly less and leave a ship vulnerable to attack from orbital ships,
Think of hyperspace routes like Freeways. The entrances and exits are well known and defined unless you're gonna try something crazy, like coming in from an angle that isn't mapped or scouted often enough to know what mass shadows are hiding in that direction (think how often we find new asteroids that are going to come crazy close to our world). So, you run a big risk of slamming into something that gets in the way.
Are you saying that entrances and exits to/from hyperspace in Star Wars are sort of made of wormholes? That would be cool, but I always had the impression that in Star Wars, entering and leaving hyperspace could be done from mainly anywhere. Actually, in the core book (now I refer to the rpg not the tv show) you can appear closer or further away from your intended target depending on the advantages you roll... but ok, the rpg does not need to reproduce the films... starship shields anyone? ![]()
Think of hyperspace routes like Freeways. The entrances and exits are well known and defined unless you're gonna try something crazy, like coming in from an angle that isn't mapped or scouted often enough to know what mass shadows are hiding in that direction (think how often we find new asteroids that are going to come crazy close to our world). So, you run a big risk of slamming into something that gets in the way.
Are you saying that entrances and exits to/from hyperspace in Star Wars are sort of made of wormholes? That would be cool, but I always had the impression that in Star Wars, entering and leaving hyperspace could be done from mainly anywhere. Actually, in the core book (now I refer to the rpg not the tv show) you can appear closer or further away from your intended target depending on the advantages you roll... but ok, the rpg does not need to reproduce the films... starship shields anyone?
No, you have to realize that the idea of hyperspace is that it is a compressed version of normal space. So, stars that are really far apart in normal space are much closer together in hyperspace, but your ship isn't shrunk. So, to pass by the various masses to get to a destination requires one to use fairly narrow channels making for narrow exit vectors.
Not nessasarly wormholes. The freeway exit is pretty apt. Okay, lets say you get off from I-5 going to Disneyland. You can get off at exit 141, it's smooth, it's paved, there's nothing in the way (in theory). You can get off the freeway doing 65 and not be in danger.
Now, the car right behind you, with the keen eyed navigator says to hell with this and turns the wheel hard right well before Exit 141. They plow through the underbrush, scare a hobo, scratch the hell out of their paint and rip up their underside - but they get to the Disneyland parking lot half an hour before the safe car.
So what were those Imperial Cruisers?
Newest episode "Wings of the Master" aired tonight, which featured the B-WING! One of my favorite rebel fighters! Also Project Shantipole is canon now with some pretty hefty changes. Apparently Shantipole is a planet, not a asteroid. Ackbar is not the designer, but another Mon Cal named Quarrie(Homage to Ralph McQuarrie) is.
I think they really nailed the flight patterns of the B-Wing, with the flight wing rotating around the cockpit, it looked great and for a fighter that doesn't really get much screen time in the films, was awesome to see it flying like it should fly. They took quite a large artistic license with its weapons though, Lasers, Ion cannons and Proton Torpedo's not enough punch for you? Well guess what, It apparently comes equipped with a miniature super-laser now. I get that you want it to be exciting and flashy, but it felt a little Deus Ex Machina for the new fighter they went to pick up to have what looks like a miniature Death Star Laser, just in red this time, that can destroy/disable a Arquitens Light Cruiser in two shots. It would have been just as good in my opinion if you used Proton Torpedoes and made sure the audience knew you only have enough torpedoes for one or two shots.
In conclusion, solid episode, liked the intro of the B-Wing, the weapon "enhancement" we'll call it, not so much, felt like they were reaching for something when they had the tools they needed right in front of them.
I am disappointed that they shifted Ackbar out of ship design especially since Tarkin is a ship designer in both canon and legends. Also I think Quarrie is an utterly horrible name for a Mon Calamari character. It sounds like a derogatory nickname for Quarrens to me. I get them wanting to honor Ralph McQuarrie but why did they pick a Mon Calamari character for the name? Why not a Human, Twi'lek or any other species not from the Calamari homeworld? A Dr. Quarrie working on the X-Wing design for example.
So what were those Imperial Cruisers?
All I noticed were the Arquitens and Gozanti classes but I was sleepy, was another type shown?
Edited by RogueCoronaAh! Nope, I just didn't recognize the Arquitens, thank you! Was this the first time they've been shown in imperial use? Or have I missed them before?