So one thing I've been thinking about is in F&D more so than the others books, is that 3 careers specializations for say a Sentinel form what a *Sentinel* should be. Take any one of the Sentinel Career Specializations by them selves and they feel lacking.
Compare this to the other books, take Ace Driver as an example from AoR. He really does not need to pick up Pilot or Gunner unless he really really wants to. But in F&D any single career feels less of a stand alone career because of how they have broken out light sabers to be a tree/career specialization of it's own.
I'm wondering if this issue would be helped/fixed by changing the price of EXP it costs to acquire Career Specializations in F&D so that if you already have one of the specializations it then becomes cheaper to acquire the others of that Career.
What I would suggest is treating any further specializations in the same Career as Universal for that character.
I sort of feel that the Jedi classes are a huge black whole of EXP, and I think adding something like this would help dampen the EXP hole, if ever so slightly.