Hi
Back in the 90's I run Star Wars D6 on a 7-year campaign about mercenaries and smugglers (no force users). Now, my good old players want to continue this adventures, and I propose to play with EotE rules.
Is there any advice on how build the characters and obligation for veterans?. [in Star Wars D6 the have +9D on Blasters and Evade, for example. They were wanted by half empire]. What traps should avoid? [too much xp, limit careers, equipment, etc]
To get the feeling, this campaign should start escaping from Kessel
Thanks for the advice!
Rithuan