I played a nice game of X-wing last night with a fairly decent opponent, and I had some fun with the following list:
Soontir Fel
-Royal Guard TIE
-Push The Limit
-Targeting Computer
-Shield Upgrade
Carnor Jax
-Royal Guard TIE
-Push The Limit
-Targeting Computer
-Stealth Device
Turr Phennir
-Push The Limit
-Targeting Computer
It's not the most competative thing out there, but having three ships which work well together as well as independently was wonderful. I kept Turr to the side while attacking with Soontir and Carnor in a 2-ship element, then brought in Turr later when the other two were more damaged. Targeting computer plus PTL is AWESOME in a TIE Interceptor. The excellent maneuver dial ensured I kept the ships in front of me, and PTL+TC gave me the ability to focus+target lock nearly every time. Plus, Soontir loves to be stressed, so I was also able to boost and barrel roll to get pilots in my sights with him.