I had previously discussed building two Silvan decks that work together in 2-player games here: http://community.fantasyflightgames.com/index.php?/topic/104951-two-handed-decks/?p=1250497
I decided to go ahead and actually build the decks and they seem to be working great. I haven't tried them on very many scenarios, but they decimated the few that I did try them on. I'm planning on running them through their paces using Ian's Testing Regimen .
I tried to keep the decks mostly thematic and focused on Silvan with a splash of Noldor, but there were a few less than thematic choices in the decks. Steward of Gondor and Horn of Gondor can typically be taken out and the decks will do alright, but I have hit a few walls without the extra resources.
Without further ado, here are the decks
Heroes (starting threat: 29)
Celeborn
Glorfindel (Spirit)
Elrond
Allies (17)
3x Naith Guide
2x Orophin
2x Imladris Stargazer
2x Arwen Undomiel
3x Silvan Refugee
3x Galadhrim Minstrel
2x Silvan Tracker
Attachments (15)
3x O Lorien!
3x Steward of Gondor
3x Light of Valinor
3x Protector of Lorien
2x A Burning Brand
2x Vilya
Events (18)
3x Feigned Voices
3x Valiant Sacrifice
3x Island Amid Perils
3x A Test of Will
3x The Tree People
3x Daeron's Runes
Sideboard
- Asfaloth: can replace A Burning Brand or Protector of Lorien on quests with more locations and fewer big enemies
- Daughter of the Nimrodel: If there are a lot of enemies with 4+ attack in the quest, she can be swapped in and used to heal Elrond since he is the only one able to defend the big guys consistently.
Strategy / Theory
This is the heavier questing deck. Each of the heroes has 3 willpower, so you can quest pretty hard right off the bat if you need to. Light of Valinor and Naith Guide let them quest freely. Celeborn has the weakest other stats of the three of them, so if you have the choice, you'll want Elrond and Glorfindel questing without exhausting because they can contribute more in Combat.
Glorfindel is the main attacker and Elrond is the main defender. The other deck has a lot of Ranged characters and readying, so it can help Glorfindel out when needed. Arwen, A Burning Brand, and Protector of Lorien are there to make Elrond a super defender and the Stargazer is there to help with the Vilya engine, which isn't always needed, but adds some nice power to the deck (hence the 2x of each). She can also make sure The Tree People or Galadhrim Minstrel hit their marks.
Elrond's ability to help pay for any ally also comes in handy for letting the other deck use O Lorien more often. Steward of Gondor is meant for Elrond due his ability to help pay for everyone.
Daeron's Runes and Protector of Lorien will help get rid of the extra copies of the uniques.
Now for the second deck.
Heroes (starting threat: 27)
Legolas
Haldir of Lorien
Galadriel
Allies (19)
2x Rumil
3x Galadhon Archer
2x Silvan Tracker
3x Galadhrim Minstrel
2x Henamarth Riversong
2x Lorien Guide
3x Silvan Refugee
2x Defender of the Naith
Attachments (14)
3x Rivendell Blade
3x Horn of Gondor
2x Rohan Warhorse
2x Wingfoot
2x Unexpected Courage
2x Nenya
Events (20)
3x Feint
3x Hands Upon the Bow
3x Foe-hammer
2x Pursuing the Enemy
3x Daeron's Runes
3x The Tree People
3x Island Amid Perils
Sideboard
- Elven Mail: Another boost for Elrond. Can also be given to Celeborn. I don't think anyone else should be defending. Can probably replace Rohan Warhorse.
- Daughter of the Nimrodel: Once again she can help with keeping Elrond alive, but I think you can have one deck use the Daughters and one deck use the Trackers, since the trackers themselves have 3 hitpoints and can also heal Celeborn, Legolas, Haldir, and some of the allies with a few hit points.
- A Test of Will: If there are a lot of nasty effects, then you can replace Hands Upon the Bow and have 6 copies between the two decks. You might actually have one when you need it then.
Strategy / Theory
This deck is more focused on combat, but with Galadriel's ability to let allies quest for free on their first turn, Galadriel with Nenya, Silvan Refugee, Haldir with Wingfoot, etc. you can muster a decent amount of willpower from this deck too.
Action advantage is a staple to these decks and there is a lot of help in that department from this deck. Rohan Warhorse allows you to use Legolas multiple times, Wingfoot (plus Henamarth) let you quest and attack with Haldir, and Unexpected Courage lets Elrond and Galadriel use their rings more often. Defender of the Naith can get a few defends off against the weaker enemies, especially on his first turn. He's kinda expensive and isn't a great defender without the first-turn boost, so try to hold him in your hand until you expect to see several enemies with 4 attack or less.
You can avoid a lot of attacks with Feint, Feigned Voices (the other deck), Hands Upon the Bow, Haldir, and some nice direct damage from Rumil, Galadhon Archer, and Pursuing the Enemy.
Henamarth + Wingfoot + Haldir is pretty fun. It's only 2 additional willpower, but it's enough to be worth it, and being able to really take advantage of encounter scrying is a lot of fun. Much more useful than simply knowing half of the cards you'll see revealed this round.
Anyway, those are the decks. Let me know what you think.
Edited by joezim007