Something that came up in my last session of Dark Heresy, and my GM and I had a nice little chat about it.
How would you handle attacking from behind in melee combat? During a duel, one of the group was essentially musing over trying to make an Acrobatics skill test to somersault over his opponents head (or tumble around him, or perhaps do a butterfly kick, but some form of acrobatics) to get behind his opponent and deliver a strike at the opponent's back.
This sparked off some discussion as to how to handle this, so I'm curious for ideas of how else it might be handled. Obviously, the opponent isn't necessarily stunned or surprised by the action, as they are aware they are in a fight, but at the same time, defending against attacks from behind is nowhere near as easy as if your opponent is at your front. We came to an idea that the defender should take a negative penalty to any attempt to parry or dodge (-20 seemed reasonable), but I'm curious as to if there's other-- perhaps more creative ideas of how to handle it.