Relatively new to the system and I have been looking forward to the Force and Destiny (as I'm sure many have).
Now one thing I've always found difficult in the game is combat. In Star Wars the heroes rarely wore armor, and Jedi even less. Now I haven't gotten to play test this system yet but hope to soon. Is combat still dangerous for those that don't wear armor? Damage is pretty high and makes not wearing heavy armor a bold move.
That being said, do parry and reflect help much?
Now for the big one. Are careers and specializations necessary? Has anyone taken a look at granting players more control of their characters. Determining their 12 career skills (10 if they want a force rating), and listing out talents as a block of talents the player can spend points on, eliminating the need for careers, specializations or specialization paths.