Funny NPCs

By The Survivor, in Rogue Trader Gamemasters

List things about your campaigns that involved funny NPCs or Amazing NPCs. As of current I have a Alfred like Seneschal that is 130 and raised the RT since his birth. The RT is 30 now and considers the Seneschal to be family.

Well I had a NPC RT who was a ratling named Bobit and managed to have his own fleet of rainbow colored raiders and his background was that his "old job" was a sniper and survived multiple campaigns until "rewarded" aka stole a warrant of trade of off a real captain that had the same name and "ironically" aka forged, the same family family tree names so nobody questioned it. He got the other ships by doing favors for his old buddies and stopping ork fleets by scaring them with his colorful painted ships and the orks rekonized him as ColorBob.

Edited by PhaKnight

The first Acquisition-check obtained NPC in the group was done by the Rogue Trader. He acquired a remembrancer who has since followed him (and the rest of the party) everywhere to record they're heroic deeds and write them up in an epic poem.

I have an ex-Reaver that my crew has enlisted the assistance of who speaks with a strong Brooklyn accent and swears profusely.

When my characters first meet him, he and his wife (another recovering ex-Reaver) have had a kid, and he briefly excuses himself to put his kid (about five years old or so) to bed. Of course, his son wants to hear some nursery rhymes, so here is the conversation some of my players end up overhearing from the next room

"Daddy, tell me some nursery rhymes!"

"Okay okay, how about this? Three Blind Mice. See how they run. Where da F*%# they goin'?!?"

"Hahaha, again!"

"Again? Okay fine you little son of a b*#%#. Mary had a little lamb, fleece as white as snow, and everywhere that Mary went....that lamb wouldn't give her no f*%#in' privacy!"

"You're so funny daddy! Another one!"

"Okay okay, last one, then it's to bed you little f*%#er. You gotta get up early for school so you can grow up to be smart and what-not. Little Miss Mufet sat on her tuffet, eating her curds and whey. Along came a spider who sat down beside her and said 'HEY! What's in da bowl b*#%@?!"

that's right... I have ADC in my campaign as an NPC...

my players were cracking up though :)

Edited by Crow Eye

There was a medival world the players were on where because of interferance from another group one group of the regressed humans there associated anything more advanced than plate armor with sorcery as a result of their barbarian enemies being handed lasguns. There was a point where the players were trying to get into the castle and I had this watchmen up on th wall making fun of them in a cockney accent. I resisted the obvious urge and stayed away from Holy Grail quotes and eventually they let the players in and then the players shat the bed and offended everyone there.

So after they'd beaten the real badguys they wanted to do a victory lap and they came back to the area and of course the guy is still there and I start making fun of them through hum again, except since the first time one of them had gotten a jetpack off some of the dead badguys. So he flies up there and grabs the shocked watchmen and throws him off the castle wall into a cart of manure.

I guess it's not even 100% and NPC moment but I loved how my party just thought it was that crucial to come back and put some **** covered medival nobody in rusted chainmail I didn't even bother to name in his place just for the moral victory in response to him mouthing off to them a few weeks before. It was like the end of Superman 2 where Superman flies all the way to some stupid diner just to beat up a trucker who split his lip when he was human.

Edited by Amazing Larry

A creepy old man who keeps to himself mostly, sitting in dark corners as he stares at the passing children of the RT with a twinkle in his eye, as he sits and waits when one of them passes alone.

A massive green monster who lives in the reactor area, an ogre of fearful reputation. People who go down there can hear whispered words saying "This is my swamp..." before their lifes are shattered.

And we wondered why the ship was called the Child of love . We scuttled the ship after one of the Rogue Traders children went missing. It still brings up dark memories. The GM of that was laughing his head off at our expressions.

Commander General Sirian Trane. Generalissimus that threatens whaalan democracy with his very existence. Young ones follow him, because they see him as strong leader, capable of leading the nation through the hard times about to come. Politicians envy him his popularity and straigthforwardness, affection that crowds have for him.

And by the way, hes an amoeba. And my players NPC archmilitant. They took him aboard as a part of an agreement with native amoeba civilization on one of the planets they visited. General was starting to threaten the legally elected government so the politiciand agreed to send him to mybplayers voidship. General agreed to that, but as patriot he dedicated allnof his future victories to Whaala, his fatherland.

He used special kind of mothership, as whaalans called their vessels. Normally they were the size and shape of whale, but generals faction built entirely new one, resembling a human. So now nobody from RTs crew knows that their archmilitant is in fact amoeba spaceship.

Interrogator Beaufort T. Justice - Any of my RT players who have had a Dark Voyage or similar run in with the Ruinous Powers are appointed a helpful case worker from the Ordo Malleus by the name of Beaufort. Beaufort speaks with a low Southern U.S. drawl and doesn't take no crap from anyone. He ain't out for trouble. Just whiddlin' away his time on the Rimward Edge before being tested for full Inquisitor duty. He watches out for the people that have been roughed up by the galaxy and uses his extensive rolodex of RT crewmen to occasionally get a favor from their Captains. The one thing that will get him riled up somethin' fierce is a daemon, which you bet he'll head after straight away and mobilize half the merchant fleet of the Sub-Sector to back him up.

My latest group of players effectively adopted a relatively random Armsman (pretty much the generic profile) during an early Boarding Action, because they needed someone with Tech-Use, and there was going to be at least one minion around with the skill. They named him Bob. Carrying on, they found themselves in a situation where they needed to set a tailored charge (enough to severely crack and weaken the armourplast windows on the bridge, without shattering said windows and decompressing it, or triggering the emergency shutters; so their shuttle home could safely crash through); I figured that since they had over a platoon of troops with them, at least one would have Demolitions, and decided to just roll with it when they decided it would be Bob.

Since then, Bob was chosen, and promoted, by the Arch-Militant as his adjutant, making the jump from Armsman (Secundus-Grade) to Lieutenant. He became their go-to NPC when it came to dealing with the military component of their fleet, and received training and equipment as part of (and later leader of) an elite, commando unit used for close protection of the command crew. Eventually, they even promoted him to Captain, and gave him command of a captured Light Cruiser (which has actually been doing even better, on various Background Endeavours, than the party has managed with their Grand Cruiser). Not bad, for someone who wandered into the campaign as a spear-carrying background NPC.

Other notables, from various campaigns, include:

The ever-boisterous General Ricard Beatus, and his long-suffering aide-de-camp, Major Chiswick (mostly an excuse to bellow demands for fresh horses, and, following an attempt to "kidnap" the General's daughter for the RT's harem: "IS THERE ANY MAN IN FOOTFALL THAT HAS NOT SLEPT WITH MY DAUGHTER?"). Unfortunately, shortly after that line, the RT wound up challenging General Beatus to a pistol duel, and burnt him half to death with an incendiary shotgun shell, with the General's grenades cooking off and taking him the rest of the way.

Inquisitor DeHaans. Think a cross between Lord Vetinari and Doctor Doom. Has been used as a plot hook, and as the employer of several parties (I run all my 40k campaigns in the same persistent setting, whether DH, RT, DW, BC or OW, meaning some players wind up dealing with the messes left by previous campaigns). Has a reputation for being a "Burn it all first, and let the Emperor ask questions later" Monodominant, with a rabid hatred of psykers and mutants. Also reputed to torture people, kittens and puppies for fun. Known master manipulator, who is perfectly aware how useful it can be to give the false impression, and how much more useful and elegant it is to use his own enemies to deal with each other. Yes, several of my players have run into him at different times, with different characters, and variously found the rumours and reputation to be wholly true, wholly false, and various shades of in between. Both I and DeHaans like messing with peoples' heads.

Aaand, because I like the pun, and as a nod to a shout-out in canon, virtually every NPC tech-priest or enginseer not involved in high mecha-ecumenical research is named either Scotti or Wesley (with Tech-Priest Wesleys being somewhat absent-minded and annoying, and Scotti the Enginseers being bluff and helpful). It is rare for them to be actual recurring characters, it's simply coincidental that the names and general personality types keep cropping up in the same roles: it's a tradition, or an old charter, or something.

Well there's Roboc-err Arbitrator Murphy, an arbitrator that was killed but rebuilt into a slow but heavily armored battle servitor that somehow retained some of the skills and memories he had in life. He provides a bonus to quelling and preventing crime and mutiny on whatever ship he's aboard and if they choose to take him with them into personal combat he's basically a walking wall.

Then there's Tattoo, a squ-err short stocky abhuman who serves as the Rogue Trader's aide de camp and spy master (bringing up Lansiter shades to a degree). He's actually a bit of a coward when it comes to face to face violence but he's a fair ship's captain when he needs to be.

The crew only recently realized that their luxury passenger quarters have been occupied by Othar Tryggvassen GENTLEMAN ADVENTURER!! For the entire duration of their "Lure of the Expanse" adventure, watching their antics with great amusement. When they realized that's where the the Achievement points have been coming from for that particular component there was some surprise and consternation over the dangers he'd been in. Othar said that the dangers are why he'd stayed aboard to protect his wife and kids, rather than go bug hunting on that one planet there, or check out the Dread Pearl in person, which sounded quite lovely despite those pointy eared buggers mucking about.

They've hired on an Eldar corsair recently. She's totally trustworthy, no really guys, and oh so convenient since they've had troubles getting and holding onto a competent pilot for their ship. She's even promised to only gut any filthy smelly monkeys that annoy her after giving them a fair warning. Side note, she's being paid with a sword that a farseer had been after before, and had nearly driven one of the crew insane. They currently have no idea what makes it important, but don't expect her to tell them, she'll just gleefully take the sword in return for a few years of service.

And Mr. Christianson is their "Sgt. Rock" and the leader of the Carrion Commandoes, their notreally-Stormtrooper Detachment. He's ever so British, with a massive handlebar moustache and penchant for bland understatement in tense situations. He's also a bit jolly and irreverent the rest of the time. He's got some sort of unhappy past with the Imperial Guard, but the Players haven't really delved into that yet. Most recently he lost an arm trying to keep a group of wraithguard out of the engine compartment of the halo barge the PC's foolishly brought them aboard when they were inert, successfully in the end.

The PC's have also taken a bit of a shining to Jeremiah Blitz after they came to a mutually beneficial understanding. I've been running him with an attempt at a Han Solo vibe.

Edited by Spatulaodoom
Honored Biped, my name is Calligo-Sama.

more_cosplay_by_FarseerUlthwe.jpg

I’m a 27 year old Imperial Tikken (Dirt-Sider for you mon-keigh).

I draw Warp-Spiders and Death Jesters on my tablet,

and spend my days perfecting my art and reading superior Eldar poetry.

(Elleanden, Ka-Velor, White Thorn series)


I train with my Witch-Blade every day, this superior weapon can cut clean through steel

because it is blessed by a Farseer over a thousand times,

and is vastly superior to any other weapon in the galaxy. I earned my sword license

two years ago, and I have been getting better every day.

Like all Ghostweapons, they guide the wielder's blows into the target's weak spot,

and it is said These great blades can even engage

Daemon Lords in single combat. It has been difficult for me to remain

worthy of this weapon.


But I speak Eldar fluently, both Craftworld and the Maiden dialect,

and I write the runes fluently as well.

I know almost everything about Eldar history and

their Asurmen code, which I follow 100%


When I get my Eldar Sanction, I am moving to Craftworld Kaelor

to attend a prestigious Aspect School to learn

more about their magnificent culture. I hope I can become a warrior

for the Crow Spirits or a maybe a tactical advisor !


I own several cameleoline tunics, which I wear around town.

I want to get used to wearing them before I move to Kaelor,

so I can fit in easier. I bow to my exarchs and waywatchers

and speak Eldar as often as I can, but rarely does anyone manage to respond.


Wish me luck on the Craftworld!

Edited by Egyptoid