I've been wondering since the Exile and the Emergent had access to three or so force powers which trio would you give to which career assuming that each career has access to three force powers and their subsequent career specialities the same?
What I'm getting at is that your force user has 2 less starting skills and it got me thinking what if instead of that skill you get to select one force power from a list of three, one from your core career and one from the career specialty?
One thing that feels wrong from what's been said is that narrative dice has nothing to do with the use of force powers and I think that just doesn't feel right.
Previously I've wondered about the Force Rating being another characteristic and now wonder whether having Force Powers also act like skills so any new force power also counts as a skill rated at 1 and can be raised the same way as normal skills noting which are career powers and what aren't.
Would it help if players could use this to use narrative dice with their use of force powers or do you prefer the current system even though if these are trained force users shouldn't they start off with a force power?
What careers would go with what force power if you had to choose between them?