Question: Do you need more than 4 (four) of any upgrade? If so what one(s)? Is there any that you absolutely need at least 4 of (Hull upgrade)?
I try to keep enough for both sides to play epic. Also I try to keep a balanced fleet rather than spam squads. So you'll only find one of each Large ship. I appreciate everyone's advice on ships and tokens, but what about upgrades. To help let me share what I have:
With the poll I ended up getting:
http://boardgamegeek.com/article/15717221#15717221
Rebels
2 - A-Wing
4 - B-Wing (will include Aces)
2 - E-Wing
4 - X-Wing
2 - Y-Wing
4 - Z-95
1 - HWK-290
1 - YT-1300
Imperials
2 - TIE Advanced
4 - TIE Bomber
2 - TIE Defender
8 - TIE Fighters
4 - TIE Interceptors (including Aces)
2 - TIE Phantom
1 - Fire Spray
1 - Lambda
For Counters I ended up with 20 to 40 of each (okay 40 of each I'm CDO) and 60 for shields:
http://community.fantasyflightgames.com/index.php?/topic/104940-number-of-tokens-to-carry/?p=1064156
Small ship bases I went with 25. This should be enough for 400pt/side games.
But what about: Question: Do you need more than 4 (four) of any upgrade? If so what one(s)? Is there any that you absolutely need at least 4 of (Hull upgrade)?
I've seen people here with many more ships and many with much less; so I think I'm some where in the middle. I appreciate any good ideas and input.