I'm a fan of SWRPG's combat, with the exception of the initiative system. While it might sound like a cool idea for players to choose who acts in each PC initiative slot every round, in actual practice it bogs combat down. In previous games, I've done a modified version of the official rules, where players choose their lineup once, then keep that order for the rest of the encounter. What's your preference?
*Edit*
Edited by verdantsf

