Played the Castle Daerion Quest last night and failing to save even one of the townsfolk (cant imagine how you can win that one) had to storm the castle alone. I wasn't sure when the rules allowed for Sir Palamon to call on more militia when he didn't start with any but I assumed he couldn't.
With the zombies blocking and a frenzy card even a well placed fire bomb left the Ettins a turn to smash the crap out of Palamon and end the game in like 3 turns. Is this quest screwed up or what? My heroes got to him but couldn't keep every avenue of attack closed so it was easy for the Ettins (who you cant really drop quickly) to do their work.