Tekken before worlds?

By Smazzurco, in UFS General Discussion

One more set getting released before worlds?

Sorry im not good on dates. I know it was one time scheduled to be released before worlds but just wanted to double check.

If so King gets my vote for the "who will win worlds" topic

I would hope so; I wanna use me some Christie Monteiro =)

I really think they're going to go for it. They have enough time, but from what I am to understand, sets are getting pushed back so that cards can become balanced and released in a way Hata sees fit. As such, I think Hata understands the pressure to get both Tekken and SoCal out before Worlds, but I'm sure he'd want the cards to be as best as possible, especially since I hear Christie had to be re-made lol.

I unfortunately know NOTHING about the Tekken universe other than Yoshimitsu, King, and of course that dude with the diamond studded sparring gloves (ryu wants bling lawlz)

so when this set comes out I'll have to do a lot of looking at the cards to see what will be a good pick and what not of course, just like everyone else.

...diamond...studded sparring gloves? Uh...I'm assuming you mean Jin or Kazuya because their "sparring gloves" have silver rivets in them.

I'll help you out:

List of characters in Tekken who are even remotely interesting:

Anybody blood-related to the Mishimas (including Lars and Lee, even though both are illegitimate children)
Bryan Fury
Armor King
Bruce Irvin (yay for eating dead people!)
Feng Wei
Sergei Dragunov

Those are the characters with interesting backgrounds or interesting personalities (or in Bryan's case in Tekken 6, a horribly messed-up laugh that used to sound intimidating in T3-5).

So we know all the characters that are gonna be in the Tekken set now? I thought we'd only been told of Nina and Kazuya.

well yeah that just tells you how much I know of the characters attire even lawlz but thanks for the heads up and briefing.

i think he is talking about steve and his shiny diamond studded gloves

If FFG follows the pattern they did with the releases last year it will be out before worlds. But then again set 12 was uber delayed so its possible it might not hit until after worlds. We haven't really had any info regarding set 13 and we are within 4 weeks for nationals so hopefully we can hear something soon.

I'd prefer the tekken set to come out after worlds so then I know the cards that will pop up in the worlds' decks and then afterwards will start knowledging up on the new tekken cards.

Worlds is in August man, there should be time...

Set 12 hit in early April, right? That's ~1.5 months later than Set 8 last year (mid-February), so if they spend a normal (ie, not delayed any further) period on Tekken it should drop in July.

Christie's been confirmed for the Tekken set? Awesomeness :D

Viewtiful_Joe said:

Christie's been confirmed for the Tekken set? Awesomeness :D

so has King

craziness man! just foolin'

I totally did not know that worlds was after summer or at end of... man I have horrible sense of the yearly routine.

MarcoPulleaux said:

Viewtiful_Joe said:

Christie's been confirmed for the Tekken set? Awesomeness :D

so has King

I herd from a reliable source. The source, from what I herd, lieks toitles

Mai was in the first 3 SNK sets, Ryu's been in constant Street Fighter sets. It's hard to imagine the first Tekken set NOT having Jin. We have enough female players that they should get some eye-candy too, lol! I mean, he's practically the "Ryu" of Tekken.

While fairly fun to play (considering how awful a game Tekken is overall), King is one of the series' worst character designs...and that's saying alot from the people who brought you Paul Phoenix, Violet, multiple Jacks, Kuma, and...wait for it...Bob.

In any case, getting back to the topic...I would be stunned if Tekken wasn't out before World's!

ROTBI said:

Mai was in the first 3 SNK sets, Ryu's been in constant Street Fighter sets. It's hard to imagine the first Tekken set NOT having Jin. We have enough female players that they should get some eye-candy too, lol! I mean, he's practically the "Ryu" of Tekken.

While fairly fun to play (considering how awful a game Tekken is overall), King is one of the series' worst character designs...and that's saying alot from the people who brought you Paul Phoenix, Violet, multiple Jacks, Kuma, and...wait for it...Bob.

In any case, getting back to the topic...I would be stunned if Tekken wasn't out before World's!

it appears we think a lot alike. Though King lost it for me once someone BROKE OUT OF MY COMMAND GRAB.

Though after looking into the characters for 5 and 6 I found I liked Asuka Kazama. Given that she's not exactly the most important character, I can look forward to seeing her in 2011 though!

ROTBI said:

While fairly fun to play (considering how awful a game Tekken is overall), King is one of the series' worst character designs...and that's saying alot from the people who brought you Paul Phoenix, Violet, multiple Jacks, Kuma, and...wait for it...Bob.

Eh, depends on what you mean by "worst character designs". There have been two Kings, and they both have fairly interesting backgrounds, and are not just "generic luchador #1".

Paul Phoenix I'll agree is a boring character, and while he did have his state of frail drunkenness, so did Marshall Law and King I, so bleh, Paul sucks.

Violet is Lee in disguise. Lee is a very interesting character.

Every Jack has a different purpose, and they thus fulfill an interesting role.

Kuma is also pretty interesting. Not just "fighting bear", he used to be a family pet and bodyguard until he quit and decided to train himself in his natural, animal instincts. Plus...he's a bear!

Bob's a new character, so you can't really expect much from somebody who has little background. To be ultimately fair, he's the only character I can think of who wants to prove his fighting worth by gaining weight. Sure, he LOOKS like just your average guy, but when you think of it, most fighting games don't give their characters outrageous costumes as is.

MarcoPulleaux said:

Bob's a new character, so you can't really expect much from somebody who has little background. To be ultimately fair, he's the only character I can think of who wants to prove his fighting worth by gaining weight. Sure, he LOOKS like just your average guy, but when you think of it, most fighting games don't give their characters outrageous costumes as is.

Yeah seriously look at the creation of Rufus as well in SF4, big ball of lard and just as much story like the next two new characters to the official SF storyline now... though I haven't read up on their new storylines T_T but still Bob is partly why I guess I want to play the newest Tekken because he's big and reminds me of Big Boy, just without the plate of food to taunt you with when you're down on the ground... or to impale you with for a fatality... oh wait... wrong game.

In response to the "considering how awful of a game tekken is" comment

TTT was definately the top fighter of its time. It got some many things right, had tons of character depth and variation, led to many different successful playstyles, was one of the first (if not the first) fighting games to incorporate "just-frame" moves, as well as cancels, reversals, juggles. It was one of the first games where Koreans really started getting innovative with things like wave-dashing. Every character in TTT was definately playable, and the tiers shifted so much in the first few years that the game remained fresh and exciting.

That being said, after TTT the series fell to crap and focused more on pretty visuals and interactive stages than fighting. But to just step up and say "Tekken is no fun" or a terrible game or whatever just makes it look like you lack history and knowledge in the fighting game department.

On the surface TTT can look like a terrible fighting game with poor mechanics, but if you actually learn the game that is one of the most in-depth fighters to date.

Smazzurco said:

In response to the "considering how awful of a game tekken is" comment

TTT was definately the top fighter of its time. It got some many things right, had tons of character depth and variation, led to many different successful playstyles, was one of the first (if not the first) fighting games to incorporate "just-frame" moves, as well as cancels, reversals, juggles. It was one of the first games where Koreans really started getting innovative with things like wave-dashing. Every character in TTT was definately playable, and the tiers shifted so much in the first few years that the game remained fresh and exciting.

That being said, after TTT the series fell to crap and focused more on pretty visuals and interactive stages than fighting. But to just step up and say "Tekken is no fun" or a terrible game or whatever just makes it look like you lack history and knowledge in the fighting game department.

On the surface TTT can look like a terrible fighting game with poor mechanics, but if you actually learn the game that is one of the most in-depth fighters to date.

This. For truth.

Ok, I don't want to derail the thread, but I will respond to some comments made.

Bob, just like Rufus, is part of the newer trend to overcomepensate for "cookie cutter" design. Designers get flack because every dude is cut and buff and every chick is skinny and busty. Let's make a fat dude, that will show we're not shallow. Sorry, video games are a form of escapism, not too many people are wanting their virtual alter egos to look like we might.

Agreed with DaiandOh, even back from the old STG Forums we've agreed alot, though I try to not post on threads where I would be redundant, ergo I found you often expressed my sentiments as a fellow fighting game enthusiast. Asuka was my favorite new design from 5.

Speaking of 5, TTT was fun, but still a very flawed game. I'll admit to being one of the many people excited about the newly announced Playstation 2 (yeah, I'm old) when they showed how awesome Jin and Eddy were going to look. I was giddy with thoughts of playing as a team of Hwaorang and Brian Fury...how as Marco said WAS awesome before he got neutered. But 5 is the game that turned it around for me. After the abysmal abomination that was4 (the only good thing it brought was a sexier Gordo clone, Christie and Mr. Fox), 5 brought the best gameplay in the series and a somewhat decent level of customization, ripped off of Virtua Fighter. Hey, if you can't be good in your own right, might as well rip off someone that's doing it right.

Speaking of Marco, I'll stand by my opinion of why King is bland. But for clarification, I am referring to the actual physical design, not his story. I think as a whole Tekken has weak stories for most (not all) of their chracters. For every Mishima-related event, there's Puma, or Roger. I will totally agree with you that Lee is cool, which is why I said Violet was weak. "Let's give him purple hair and try and pass him off as another character". Seriosuly, who didn't know that was Chaolan, right away? That's like being surprised to find out Clark Kent and Superman are on in the same. In any case, I'm cool with Lee.

I am somewhat interested in what the final version of 6 will play like, I just hate how busted some of those juggles in the arcade version are, if Namco brought about some form of defense against cheesy jab, jab, jab, jab juggle combos, maybe I'd take the series a little more seriously. After all I LOVE Soul Calibur, so it's not like Namco isn't a capable company. Tekken may not be that great...but at least it's not DOA, lol!

****, could I make any more typos, lol?

And trust me when I say, I've played for many hours nearly every major fighting game (and some obscure ones) that have seen the light of day stateside. So yeah, I am quite familiar with TTT. I don't knock games I haven't tried, it's my favorite genre, so I play it all from Virtua Fighter 4 Evolution all the way down to Tao Feng, Kakuto Chojin, War Gods...and BioFreaks! Oh and I played Thrill Kill...that was a dream come true, haha!

ROTBI said:

****, could I make any more typos, lol?

And trust me when I say, I've played for many hours nearly every major fighting game (and some obscure ones) that have seen the light of day stateside. So yeah, I am quite familiar with TTT. I don't knock games I haven't tried, it's my favorite genre, so I play it all from Virtua Fighter 4 Evolution all the way down to Tao Feng, Kakuto Chojin, War Gods...and BioFreaks! Oh and I played Thrill Kill...that was a dream come true, haha!

yeah iv played most decent fighters...of course i had a copy of Thrill Kill, and our local arcade back in the day had the beta for Thunder: Fighters Storm which was the biggest Midway SF ripoff i ever encountered. The main characters name was iether Kyu or Ren and he was literally half ryu and half ken...

Playing a lot of fighters however, doesn't mean you have depth with any of them. I really only play (seriously) CvS2 and TTT to a lesser degree. I casually play SF4, don't touch 3, and detest marvel. Soul Calibur is a genre that just about anyone can pickup a copy and go home and play for hours and enjoy it. TTT was a game that 90% of the (current) gaming population would see as trash, because they wouldn't understand things like Neutral, Just-frame, EWGF vs WGF, off-axis juggles, "face-down" physics (characters don't "bounce" when face down, leading to some pretty devastating combos; the only way to setup many of these combos if with an off-axis juggle), wave-dashing, etc

Also Tekken is one of the few fighters without charge moves, and the only that i know of with a "neutral" uppercut. Also add in "while-standing" moves such as Jin's WS+2 juggle.

TTT was such a piece of art. It had ingenuity, an awesome combo system, decent damage scaling, player balance, tremendous depth, massive move-lists (and few useless moves), taunts, Character specific intros, etc. It was the forefront of so many games.

Also im almost 28 so trust me i too am one of the "older" gamers lol. I remember when CE was released and going to sevies to play it.

Without Super Turbo (which i personally am not too fond of the original, but love HDR) and TTT no other fighting games would be where they are now.

Another huge fail for tekken though, besides that incident known as 4, which caused me to not even touch 5, was the Tekken Cab in vegas if anyone ever played it. It was motion sensitive and you punched with your left hand for a "left punch", kicked with right leg for a "right kick" etc...lol

Also as far as i know TTT was one of the first games to really push the envelope of thinking outside the box from a player perspective, things like wave dashing and hwaorang stepping, lei's ghost walk, etc

Wow this thread made me realise how much i miss TTT...im getting some game on this weekend. PSN needs to release it as a downloadable game so ppl can play online

ROTBI said:

Bob, just like Rufus, is part of the newer trend to overcomepensate for "cookie cutter" design. Designers get flack because every dude is cut and buff and every chick is skinny and busty. Let's make a fat dude, that will show we're not shallow. Sorry, video games are a form of escapism, not too many people are wanting their virtual alter egos to look like we might.

I was giddy with thoughts of playing as a team of Hwaorang and Brian Fury...how as Marco said WAS awesome before he got neutered. But 5 is the game that turned it around for me. 5 brought the best gameplay in the series and a somewhat decent level of customization, ripped off of Virtua Fighter. Hey, if you can't be good in your own right, might as well rip off someone that's doing it right.

I am somewhat interested in what the final version of 6 will play like, I just hate how busted some of those juggles in the arcade version are, if Namco brought about some form of defense against cheesy jab, jab, jab, jab juggle combos, maybe I'd take the series a little more seriously. After all I LOVE Soul Calibur, so it's not like Namco isn't a capable company. Tekken may not be that great...but at least it's not DOA, lol!

While you're right about Rufus and Bob, I think the fact that they did do that makes them cool, even though, much like Christopher (*******) Reid, they should've done that beforehand. Nevertheless, the thought of a big fat character who is actually playable is nice, as opposed to the past, where they would be the bulky behemoths that just tank and have extremely slow attacks.

Bryan Fury has gotten better with each game, it's just his laugh which got worse. In every Tekken, he had this maniacal laughter. In Tekken 6, though, he has Spongebob's laugh. Also, almost every competitive Tekken player is in agreement that 5DR is the best Tekken, mostly due to the fact that almost every character is usable in competitive play. Also, character customization has been around before Virtua Fighter, and wasn't really introduced until Tekken 6 (unless you count the PSP port of T5DR, which I don't, honestly).

Well, the cool thing about Tekken 6 is that every character does have extremely long juggles, made even longer if there's wall combosauce. But keep in mind, every combo takes precision, and as far as defense goes, I've already seen videos where, just like in T5DR, if you repeatedly use the same move, the opponent will get further away from you, ending your combo. Eh, I hate Soul Calibur, but the two have...somewhat similar engines. If you wanna take the game seriously, go on YouTube, and just watch every Tekken 6BR video for hours on end. Seriously, there are top tier players who do nothing more than post videos of each and every character ripping face and looking amazing. They've done a good job so far by increasing life bars and introducing somewhat of a "rage guage" system, so I think you'll find the game quite good, especially when it, and the Tekken movie (lol) come out this Fall