Over at the Lfftnant Lorrir thread there has been some good discussion about TIE interceptors in general. I made a comment that the 3 AGI of the TIE interceptor is truly an asset. Yes, the dice betray you sometimes, but they save you more often than you realize.
I started this topic to sort of chronicle my adventures and misadventures during the current Team Covenant Vassal Tournament hosted by Theorist and Antigrapist. I have brought two different TIE interceptor squads, and I'm excited to see how they do!
To get this started, I thought I'd share a humorous anecdote from game night. My 4 Alpha Sq. Pilots managed to K-turn behind my opponent's last remaining Bandit Sq. Pilot. He thought about K-turning, but decided to run for it with a straight 4 + Focus instead. We were able to destroy him, and he lamented that at PS 2 he should have just K-turned to get a shot off. Cheekily, I replied, "It wouldn't have mattered: I would have just rolled this - " and I proceeded to roll 3 evade results on my dice. My opponent shook his head and said, "Thanks for helping me feel better about my poor maneuver choice." We had a good laugh about it.
I look forward to updating this thread with my squint war stories. Feel free to include yours as well, especially if they highlight the agility of these magnificent starfighters!








