With the Special Rule in Influence on page 282, I am wandering how other GMs have used this. When I attempted to use it tonight in my game, my GM seemed a bit lost but said that Influence Basic only allowed me to cause strain, even though the special rule listed says that light side and dark side points can be used to guide emotions. It is a tough call, because this can be a powerful ability. I am just wandering how others see this, because my GM is a good friend, and open to changing the way the power behaves, if I can give him some good feedback.
The biggest thing is that there seems to be no contest, as long as I get my Light Side point, I can start to soothe a savage beast. Any thoughts?