Servitors by Quality

By Quoth, in Rogue Trader Rules Questions

My Exploritor has just secured themselves 5 Good Quality Combat Servitors.
Im assuming that it makes their weapons good quality, but what about the rest of their function?

Do Good and Best Quality Combat Servitors have better stats? New Talents? Improved Skills?

As far as I know there is now RAW on this subject. So it's entirely in the "work with your GM on it" relm. For example, just because the Servitor is good quality doesn't necessarily mean their weapon are. It could something else that sets them up as 'better' than your average combat servitor. Maybe it has a rarer weapon instead? Or maybe they're no more effective at all, just prettier. Who knows. Ultimately, there are no real rules for this, just like the vast majority of potential acquisitions. It's worth a five or ten minute conversation with your GM.

My Exploritor has just secured themselves 5 Good Quality Combat Servitors.

Im assuming that it makes their weapons good quality, but what about the rest of their function?

Do Good and Best Quality Combat Servitors have better stats? New Talents? Improved Skills?

Last time we got good quality combat servitors, they looked nice.

My Exploritor has just secured themselves 5 Good Quality Combat Servitors.

Im assuming that it makes their weapons good quality, but what about the rest of their function?

Do Good and Best Quality Combat Servitors have better stats? New Talents? Improved Skills?

Last time we got good quality combat servitors, they looked nice.

If your Rogue Trader is not satisfied with this explanation then they are not Rogue Trading hard enough.

Some suggestions for better quality servitors:

  • better armor
  • more augmetics
  • better weapons (can anyone say Astartes-grade?)
  • bigger weapons (can anyone say Cyclone? Autocannon?)
  • Demolisher cannon (okay, that's just going too far)
  • installed coffee maker?
Edited by Errant Knight

  • The bodies of those who opposed you.

I'd say either a small boost to stats or improve one weapon's quality.

Personally i would give Good Craftsmanship Combat Servitors +5 to either BS or WS depending on their primary weapons, and +5 to S or T. On top of this they will look shinier.

Best Craftsmanship can then have all those buffs plus look incredibly shiny.

Good Quality = comes with Hat.

Best Quality = comes with Better Hat.

:lol:

More seriously, upgrades to weapons, armor, and stats, varied by type of servitor and the creator's style.

Somewhat off topic but tangentially related question.

If a Rogue Trader uses their connections to get their former enemies made into servitors but those enemies were not human (lets say Eldar so we don't have to worry about spores or any other alien malarky) then has said Rouge Trader...

Administered the Emperor's justice by

  • Reducing the enemies of mankind by one.
  • Condemning the foul xenos to a well deserved existance of mindless drudgery.
  • Strengthening the Imperium of man.

Or has he committed heresy by

  • Gifting the alien with technology it is unworthy of.
  • Granted a creature no better than a beast a purity of purpose that it does not deserve.
  • Flaunting the creature's xenos nature in the faces of it's betters.
Edited by WeedyGrot

There are rules which are distantly related which may be helpful.

Into the Storm has rules on All-Servitor Crews, and there are quality ratings given that shows how quality effects them. Poor Quality Crews have a Crew Rating of 20, Average 30, Good 35, and Best 40. These numbers could be useful in determining how Quality in your Combat Servitors translates into Competency. Basically, using the above as a reference, you could say that as Good Quality Combat Servitors, they'd get a +5 to all their combat related skills and/or characteristics.

As was mentioned above, you could also just translate this Quality bonus into their hardware, by giving them better craftsmanship versions of their weapons and cybernetics (which can all be assumed to be "average" as they are stated).

There are numerous ways a Servitor could be better quality. A better body, a better mind, or both. How they are better quality is up to you (and prior to the purchase, the players as well).

Aye, Best Craftsmanship Servitor crew could be almost indistinguishable from normal humans except a slight robotic pattern to their movement and behavior - the internal cybernetics being hidden under undisturbed and well maintained flesh, holographic projectors masking the more severe alterations etc.

Obviously they are still mindless peons that operate your vessel - if they had personalities and independent, creative thinking that would Tech Heresy of the vilest kind...

Aye, Best Craftsmanship Servitor crew could be almost indistinguishable from normal humans except a slight robotic pattern to their movement and behavior - the internal cybernetics being hidden under undisturbed and well maintained flesh, holographic projectors masking the more severe alterations etc.

Obviously they are still mindless peons that operate your vessel - if they had personalities and independent, creative thinking that would Tech Heresy of the vilest kind...

Too much resemblance to being a human is forbidden as techno-heresy.

Nothing wrong with LOOKING human, its the free will and autonomy that is heresy.
There could be Magos Biologis who fund their projects by exquisitely crafting flesh onto servitor chasis and assembling bionic eyes that look real etc just to sell them to nobles, governors, rogue traders etc. Of course they will still be mindless drones that can only follow basic orders.

But then what's the point, you could just hire fifty highly skilled people instead? If it's best quality you want to be able to display it's epic quality-ness. So bring on the gold & silver trimmed open gear-box fancy servitors that look every bit as expensive as they are.

Also, technically, looking human would be *really* easy. Just don't replace anything. just make the adjustments to the brain matter.

I would like to point out the Janus Simulacra is a thing in the Inquisitor's Handbook. Mainly because a reference to human-looking servitors was made.

There's also an organization in Footfall that specializes in taking your enemies and turning them into exquisite looking servitors without changing their outside appearance.

My group has been there twice.

I would like to point out the Janus Simulacra is a thing in the Inquisitor's Handbook. Mainly because a reference to human-looking servitors was made.

True, but that entry also warns against making servitors too close to being able to pass as human.

I'd think it might have some extra health, maybe some better armor, or what have you. In LotE, one of the potential prizes along the way is a Crusade Combat Servitor, with +10 wounds, power-armor-grade plating, some better weapons, and size. While the description says nothing about quality, and the point of this acquisition is you finding some unique-rarity goodies, I would guess that any of these options could be added to improve the quality of a typical Combat Servitor. now, i sort of wonder what it would be like if the player and game could "conveniently" line up enough to allow said palyer to get the Crusade Combat Servitor, AND THEN luck out, and acquire a Colchite Implant set. A rather potent brute of a servitor, coupled with the better WS and BS of said player could be very cool, and make said unique acquisitions even better.

Edited by venkelos