Hi all, as you might have suspected, I'm playing Explorator
Well I'm quite annoyed with the current fatigue system as it feels quite arbitrary and isn't gradually punishing.
With me playing Explorator, this makes me want to use the Logis Implant Talent. Which grants +10 WS and BS on a successful Tech-Use test. It also requires a T-test or you gain a level of Fatigue. So if you fail the T-test you end up with a net WS-BS bonus of 0 but a -10 penalty to all other tests.
This seems quite off to me and also that unnatural toughness isn't helping you in any way to withstand any effects of fatigue, sure, you can take the double amount of levels in fatigue before passing out.
So I have come up with an alternative system, penalising based on Fibonacci and which grants a bonus for unnatural toughness (simply divide the penalty by the UT bonus).
Unnat T #x 1 2 3 4 Fatigue Current New UT(2x) UT(3x) UT(4x) 1 -10 -5 -3 -2 -2 2 -10 -8 -4 -3 -2 3 -10 -13 -7 -5 -4 4 -10 -21 -11 -7 -6 5 -10 -34 -17 -12 -9 6 -10 -55 -28 -19 -14 7 -10 -89 -45 -30 -23 8 -10 -144 -72 -48 -36 9 -10 -233 -117 -78 -59 10 -10 -377 -189 -126 -95
I was also considering lower gain in Fatigue for Best Quality Calculus Logis upgrade but seemed a little over the top. I was considering it halving the level of gained fatigue per failed T-test.
What do you guys think of this? Or do you say: "stop moaning about an OP class!"