Hello all,
my group and I were exploring the way Two-Weapon fighting works and, given that it really seems overpowered sometimes (we had a very hard encounter with a force user inquisitor using 2x lightsabers, killing one person each round... omg), the rules say you can only use the style with Ranged Light or Melee weapons.
Given that the rule doesn't say anything about Brawl-type weapons, so that it "should be" interpreted like it's not possible to use it with knuckles or bare-hands etc, it still seems weird that you can use 2x knives but you can't punch with both hands (and, in this regard, there are many forum threads where some groups allow the use of two-weapon fighting with brawl).
Now, the very point of this discussion is the following:
PRESSURE POINT
the talent is used as a brawl check so that our droid-doctor wants to know if it is possible that, given the two-weapon fighting style applied also to brawl, you can also use pressure point in this way, upgrading by 1 dice the difficulty of the brawl check but, in case of success, dealing 2 times the strain damage pressure point is designed for.
In my opinion it seems like stretching the rules too much and allowing a single - already very powerful - talent to be too strong, but I would like to know your opinions too.
PS: For the same reasons, i.e. not to push some skills too much as they are already very strong, we house ruled that Deadly Accuracy is not automatic but it is used just like Targeted Blow or Anatomy Lessons, that is, if you want to add the damage, you need to flip a destiny point. It seems more in line with the rest of the talents.
Thanks in advance.
