Hey all, wanted to get some advice from those more imaginative than myself on an encounter I am planning for for my EotE group. I'm currently running Jewel of Yavin for them, so far many hijinks and fun times have ensued and I've found it very enjoyable despite the heavy reliance on social interactions (which I find as a newer GM I still need work on).
What I actually need input on however, is something that has arisen due to a character's background and obligation. Trying to keep it brief...basically in my game Kaltho the Hutt is not only a prominent bidder for the jewel, but The Galaxy's only supplier of a synthetic drug called Liquid Bliss. The drug he produces is only 50% of the total formula, meaning someone else has the other half...which surprise, previously mentioned character happens to possess. This character and the party as a whole have an arranged meeting on a Yacht in orbit which is a mobile lab used for manufacturing the drug. The PCs have basically decided, being in the know about what kind of credits and such are at stake...to try to take the Yacht for themselves, either subtlely or by force.
So what I an curious of specifically, is what sort of obstacles can I throw at them to make this an interesting encounter? I don't wish to railroad this one way or the other, although I do find the idea of a roving band of drug barons to be an excellent idea for future adventures. The only things I have come up with so far: a firefight erupting in the actual lab, with potential fun side effects affecting both PCs and NPCs if some stray blaster fire would expose them to the various chemicals and such, and defensive turret droids defending key locations on the ship, using stats similar to the ones in the Onslaught at Arda 1 book.
Thanks for reading, any suggestions are appreciated.