I understand that people on these forms huge fans of characters who roll play but what do you do when they take it too far. I GM for a group of four players we have two hour sessions about once every two weeks. I estimate we are ten hours into our campaign and they have completed only one Major quest (something besides go talk to this person in a different city). That quest was designed to take one to two sessions but ended up taking closer to four or five sessions.
The group discusses every action for 30-40 real time minutes before they take any actions this really drags down game time. I wouldn’t normally have any issues with this but on multiple occasions 30 minutes were spent discussing what they were ordering for breakfast at the hotel. Another session they spent 40-minutes discussing nothing… before going to collect their reward (and clear themselves of multiple murder charges they had previously been arrested for in that very town)
In yesterday’s session they spent 25-30 minutes deciding on the best course of action, when they finally decided to go hunt down an NPC who hired them for a job to ask him more details. When they found him, they asked him the same information that he had already given them. (Things I would have been happy to remind them off as a GM if they told me what they were going to ask). During the discussion they indicated they had questions on other topics to ask but they never did.
I like this group of players, but I am at a loss on how to get them to move the game along or focus their roll playing on something… relevant.
Any suggestions you can make would be appreciated.
Edited by swrider