Corporate Sector Authority?

By patox, in X-Wing

Shoot me down, but what if there were specifically themed S&V factions you could play as, maybe they unlock an additional ship for the faction, but lock out others?

I have always thought there should be an advanced method of play using "historical" army lists that limit what ships can fly together. Like for example, Biggs and Porkins should not be able to be in the same list as Bwings and Ewings since they were dead by the time those fighters were introduced. And Tie Phantoms should not be aloud with Tie Defenders as the Phantoms were all gone by the time the Defender came out. There could even be squadron lists that use "real" squads as army lists. Obviously this would be an optional advanced rule, but it could be cool.

First time the Z-95 ever appeared it was fighting IRDs from the Authority so if for some reason they included them as a faction they would have to put out the IRD. Sadly the official IRD is a stinking pile off poodah

I totally agree! That is why I bought 3 of yours! :-)

I appreciate that. But are you sure you wouldn't rather be flying through space in a weirdly malformed Bell Huey chopper?*L*

IRD-A_Starfighter_zps20f91721.jpg

How does everyone feel about the Corporate Sector Authority? Could this be a 4th faction?

Short answer: no.

Long answer: They haven't even released Scum yet. This is not a floodgate opening.

Scum was added out of necessity: keeping up releases with just the Alliance and Empire was impractical without delving into parts of EU best left alone and it allowed them to release the vast number of fringe ships that didn't fit into the two main factions. They put a new faction in because they needed one, not because they want to turn this into Attack Wing.

FFG has flat out stated during GenCon's inflight report that X-Wing is a Rebellion Era game.

Ep 7 occurs decades into the future. It is very unlikely that it will still be the Rebellion Era.

When does the rebellion era end? With the fall of Coruscant? If so, doesn't the E-Wing already violate that?

Only thing I can think that makes it work is that FFG is considering the 'Dark Empire' books as a continuation of the Rebellion against the Empire (the Emperor, after all...according to that story...didn't really die on the Death Star, nor was the Empire much inconvenienced by the Battle of Endor outside of the loss of a number of systems and falling back to Byss), rather than as an independent conflict.

Short answer: no.

Long answer: They haven't even released Scum yet. This is not a floodgate opening.

Scum was added out of necessity: keeping up releases with just the Alliance and Empire was impractical without delving into parts of EU best left alone and it allowed them to release the vast number of fringe ships that didn't fit into the two main factions. They put a new faction in because they needed one, not because they want to turn this into Attack Wing.

Valid point. But some food for thought. Say this game was to expand further in future years, S&V may become it's own complete army and all relevant EU ships, pilots, etc have been utilised (just like Rebels and Imps now - with the exception of Imp large ship of course). What then? Perhaps, FFG might consider a 4th faction. I'm not saying it will happen .. but there is a chance FFG will find themselves in this very same position again.

Would they choose Corsec/CSA? I don't think so. I think Mr. Hasselstein sums it up perfectly ..

.... they're also just flavorless.

.. despite misspelling flavourless ;) .

Edited by Conandoodle

There were a few cool looking fighters from IRD / CSA on shapeways awhile ago. I thought they were cool.

are those Gosric's IRD TIE fighters?

I appreciate that. But are you sure you wouldn't rather be flying through space in a weirdly malformed Bell Huey chopper?*L*

IRD-A_Starfighter_zps20f91721.jpg

Wha...what is this?

Side note, when the Sequel Trilogy takes place may not matter. If LFL wants Episode VII content in this game, it will happen. It's happened before, and I don't see the new management changing LFL's previous operating procedure.

Heck no *L* This is mine

IRDMk4_zps75db916a.jpg

IRDMk4mv_zps83ef59d3.jpg

Short answer: no.

Long answer: They haven't even released Scum yet. This is not a floodgate opening.

Scum was added out of necessity: keeping up releases with just the Alliance and Empire was impractical without delving into parts of EU best left alone and it allowed them to release the vast number of fringe ships that didn't fit into the two main factions. They put a new faction in because they needed one, not because they want to turn this into Attack Wing.

Valid point. But some food for thought. Say this game was to expand further in future years, S&V may become it's own complete army and all relevant EU ships, pilots, etc have been utilised (just like Rebels and Imps now - with the exception of Imp large ship of course). What then? Perhaps, FFG might consider a 4th faction. I'm not saying it will happen .. but there is a chance FFG will find themselves in this very same position again.

Would they choose Corsec/CSA? I don't think so. I think Mr. Hasselstein sums it up perfectly ..

.... they're also just flavorless.

.. despite misspelling flavourless ;) .

Side note, when the Sequel Trilogy takes place may not matter. If LFL wants Episode VII content in this game, it will happen. It's happened before, and I don't see the new management changing LFL's previous operating procedure.

This is all true. The only thing that will stop FFG from making more factions/eras/whatever is when we stop buying whatever they put out. And as long as they are putting out good products, we will keep buying them and they will keep making them. Recently there was a report that Xwing miniatures is in 2nd place behind Warhammer 40k as far as biggest miniature game. If this is true, then Xwing is growing incredibly fast as it took 40k like 30 years to be number 1. So if that rate of growth/new players continues, then FFG/LFL will milk this cash cow as long as they can. If the trend stays even or gets bigger, then we will definitely see more ships/factions/eras/etc. whether we like it or not. And you all know that even if we don't love the new stuff, we will buy some just so that our favorite army stays competitive. It is coming guys!!

Well in a post asking about a 4th faction for Rouge and Smugglers I posted something about allowing the 3rd Faction be used as mercenaries in which when used sort of make a 4th and 5th faction separate from the original 2 but not quite.

Yes, but the game follow the path of the card game, in factions, even with the name, so I think FFG could relase the Smugglers and Spies faction, not because we need, but maybe it will be fun, greettings

Well as I said before if you make it so that the 3rd faction can act as mercenaries you essentially can add 2 more factions.

  1. Rebel Alliance (pure Rebels)
  2. Rouges and Smugglers (Rebels with S&V mercenaries)
  3. Scum and Villainy (pure 3rd faction Scum and Villainy)
  4. Corporate Sector Authority (Imperials with S&V mercenaries)
  5. Galactic Empire (pure Imperials)

Here is a point limit chart so that the R&S and CSA will be mostly rebels or imperials. All 3rd faction pilot cards and upgrades spent on those ships will count to the mercenary point limit. S&V only cards cannot be used with R&S and CSA but R&S can use Rebel Only upgrades and CSA can use Imperial only upgrades. The mercenary point limit will be based on the overall squadron point value (which includes mercenary ships.)

Squadron point value, mercenary point limit:

less than 60 points, no more than 15 points;

60 to 74 points, no more than 20 points;

75 to 99 points, no more than 30 points;

100 points or more, no more than 40 points;

Note that this will allow a naked scum boba fet in a CSA squadron but the CSA must have 100 points so either they put a 1 point upgrade on Scum Fet and have exactly 60 points of Imperials or naked Scum Fet and 61 points of Imperials. As for those tiny CSA and R&S squadrons for small games of 60 points or less there is the obligatory scumZie-95 with enough room for a cheap missile.

Also here is a restricted list not for balance but mainly for theme. (It would just seem wired to have Boba and Han on the same team since they are practically mortal enemies.)

  • S&V Boba fet pilot and crew cards cannot be in a R&S Squadron.
  • S&V Lando Carlisian(when/if released) cannot be in a CSA squadron.
  • S&V Hans Solo (when/if released) cannot be in a CSA Squadron, also he cannot be in a squadron that has either Boba Fet pilot or crew card or Greedo pilot or crew card.
  • VT-49 Decimator cannot be in a CSA squadron (because lore-wise VT-49s were reserved for privileged Imperial officers that earn the Emperor's favor)

It would be a logical choice since the Han Solo novels that it appears in were set only a short while before the original trilogy. Even without the retconning

FFG has flat out stated during GenCon's inflight report that X-Wing is a Rebellion Era game.

Ep 7 occurs decades into the future. It is very unlikely that it will still be the Rebellion Era.

Christian Peterson actually said, "More generally we're looking at the sort of game as it is, the Galactic Civil War going way forward..."

http://community.fantasyflightgames.com/index.php?/topic/114870-no-prequel-ships-settled/

Would they choose Corsec/CSA? I don't think so. I think Mr. Hasselstein sums it up perfectly ..

.... they're also just flavorless.

.. despite misspelling flavourless ;) .

Dr. Hasselstein.

:-p

Edited by Mikael Hasselstein

Would they choose Corsec/CSA? I don't think so. I think Mr. Hasselstein sums it up perfectly ..

.... they're also just flavorless.

.. despite misspelling flavourless ;) .
Ugh, if we're going to be precise, then I might point out your failure:

Dr. Hasselstein.

:-p

Haha. My mother should have taught me better. Remind me to smack her in the mouth next time I see her.

S&V may become it's own complete army

Rebel has the combat ships the Rebels use.

Imperial has the combat ships the Imperials use.

Scum has the commercial and scrapyard combat ships neither use.

What exists in the era that none of those cover?

Maybe it shouldnt be an entire faction but it should be included in the S&V it was a pretty important player in the galaxy even up to 2 years before SW and would with its 'sell to anyone' governors, probably have been an under the counter supplier for the new forming rebellion. This could lead to interesting 'protect the illicit weapon delivery' missions and assorted campaign scenarios

The Corporate Sector Authority is one bad a$$ Galactic megaconglomorate.

It's the Umbrella Corporation + the Weyland Corporation + Tyrell Coproation + Cyberdine + Soylent x 30,000.

CSA is more powerful than any corporation on little ol' Terra. And it spans 30,000 solar systems.

It has survived the Old Republic. It survives the Galactic Empire. It's smarter than any Galactic Government.

CSA would be smart enough to avoid any Imperial entanglements. But if it needed to call upon the Espos and Picket Fleet to protect it's assets, rest assured that any "butting of heads" would quickly be covered up by the CSA and the Galactic Empire would be none the wiser.

New life awaits at the Corporate Sector Authority.

S&V may become it's own complete army

Rebel has the combat ships the Rebels use.

Imperial has the combat ships the Imperials use.

Scum has the commercial and scrapyard combat ships neither use.

What exists in the era that none of those cover?

There's plenty of crud in the EU to draw from. Vongzhan Vong, for example.

New life awaits at the Corporate Sector Authority.

Will there be corporate logos on the ships, making the ships all have a certain NASCAR quality to them?

They specifically mention Espo custom frigates and IRDs. There are a couple of other ships that are not designated but are known as belonging to them. Brian Daley is a bit vague in his ship descriptions but mulitple guns and three sets of landing gear might imply the wedge shape. And bulk carriers are mentioned as a non military class. And of course it was the first appearance of the Z-95. Albeit with a rather different description

Side note, when the Sequel Trilogy takes place may not matter. If LFL wants Episode VII content in this game, it will happen. It's happened before, and I don't see the new management changing LFL's previous operating procedure.

FFG does have the power to block it. They own the mechanics: if they refuse then LFL will give the miniatures licence to somebody else but that somebody else can't make X-wing. Both companies are in a position to screw each other over. Thus, I doubt their relationship is anything less an amiable. LucasArts were the company that were run by genuine psychos more concerned with outright destroying their contractors than making a profit themselves and making life hell for both their workers and their partners. Not LFL.