Kiffar species - PEACH

By Neredan Kaz, in Game Masters

Motivated by my demanding group, this is my attempt to bring the Kiffar to the game.

First I must thank Kaosoe for pointing me to the d20 radio guys who were giving their inputs on the Kiffar species, very helpful indeed, since I heed their advice.

Second, this my simplistic take on them. My point of view is that they are near - humans, so I kept the same characteristics as humans, all 2's. Wounds and Strains and skills I did keep them the same as humans. I only took away 10xp to give them the Psychometry ability but as a Latent ability; meaning that they will be able to use it only if they take any of the Force Specializations and purchased the Forsee Force Power.

KIFFAR

SPECIES ABILITIES

BRAWN 2

AGILITY 2

INTELLECT 2

CUNNING 2

WILLPOWER 2

PRESENCE 2

• Wound Threshold: 10 + Brawn

• Strain Threshold: 10 + Willpower

• Starting Experience: 100 XP

• Special Abilities: As Near - humans Kiffar, start the game with one rank in a different non-career skill of their choice. They still may not train this skill above rank 2 at character creation.

• Psychometry (Latent): You must have purchased any Force Specialization and the Forsee Force Power in order to use the Psychometry ability. When you use the Forsee Force Power you may use it to examine an inanimate object. You must touch the object to view events as if they were there, including the sights, sounds, and feelings, both emotional and physical, that the wielder of the object experienced up to one day in the past.

What do you think? Balanced? Overpowered? Underpowered?

Edit: Removed one of their starting skill.

Edited by Neredan Kaz

I feel that the psychometry is too hard to get. Perhaps create a new force power tree for the psychometry that costs 25 XP for non-Kiffar and five for Kiffar.

You could make a Psychometry skill. It would work like Perception (and is linked to Cunning), but is used for investigating the past of an object/scene rather than the clues on/in it right now. You could require Force Rating 1+ to use the skill (even untrained).

The most recent episode of the Order 66 podcast had a discussion about implementing Kiffar and psychometry.

Most of them centered around dropping the bonus non-career skill ranks in favor for the psychmetry ability. I don't recall what all the options were, but there were several of them that Chris, Phil, and guest Keith Kappel came up with largely on the fly.

I think the profile is good, I would keep the Psychometry ability as you have it, but drop the number of non-career bonus skills to 1. I don't think the Psychometry is too hard to get, you can probably get it within the first two playing sessions even if you didn't buy a Force Sensitive tree at chargen.

Thank guys for your responses. It did indeed listened to the Order 66 Podcast, and took their ideas and use them as reference for my Kiffar version. I indeed agree with them of using the Psychometry ability as a Force tied ability. It is a rare gift, as stated before only one in one hundred is born with it.

I going to present an alternate option, more akin to the Forsee Power presentation.I also removed one of the starting skill bonuses, I agree with What roger, it is more balanced.

KIFFAR

SPECIES ABILITIES

BRAWN 2

AGILITY 2

INTELLECT 2

CUNNING 2

WILLPOWER 2

PRESENCE 2

• Wound Threshold: 10 + Brawn

• Strain Threshold: 10 + Willpower

• Starting Experience: 100 XP

• Special Abilities: As Near-humans Kiffar, start the game with one rank in a different non-career skill of their choice. They still may not train this skill above rank 2 at character creation.

• Psychometry Ability: You must have Force Rating 1. The Kiffar touches an inanimate object. He can feel the Force flowing around it and view events as if they were there. The user may spend a FD_zps1106effb.png to gain vague hints of the sights, sounds, and feelings, both emotional and physical that the wielder of the object experienced up to one day in the past.

I like the revised version. It makes it so the psychometry isn't an "always there" thing, which I believe is in keeping with the Kiffar species (just as not all of them are Force-sensitive, not all of them can use this ability).