Thought I would post up about my first game, as I posted with some noob questions about a week ago.
So me and my gf just played our first game, akuma/ryu battlepack and the basic rules (just attacks and foundations). We picked it up very quickly and easily for two people who have never played a ccg before. My first impressions are that its nice and fast paced, throwing cards down, making checks, blocks etc. I'm somewhat suprised by how easy it is to play foundations and how soon the game becomes something of a war of atrition with both players having a whole load of foundation cards in their staging area. It seemed to quite quickly get to the point (with handsize 6 characters) that we both had so many foundations to call upon that just about all control checks get passed and scoring damage came down to how many attacks you use up vs blocks you hang onto for your opponents turn.
We both started on 28 health, I lost miserably (akuma) having chipped her (ryu) down to 13. I think I suffered from not getting enough foundations down early (she was super cautious and played lots of foundations, whi;e I got a couple down and then went out all guns blazing, heheh), plus I made a terrible call hanging onto a high damage attack card which I could have used to block, taking damage in the hope it would pay off on my turn. It didn't as said attack card was blocked thanks to a massive foundation shield!
I guess actions, assets and the advanced effects stuff mix it up a lot more? I just wanted to check if we did anything wrong, like only adding to your hand on your own turn and retaining foundations in your staging area (1 use per card per turn). We literally did what it says in the basic opening rules and they consist of like 3 short paragraphs. I have a suspicion that some of the flow of our game was very different to the full rules. I did have to dip into the full rules to find out what to do when our decks ran out, and that half damage is rounded up.
Er, anyway, it's fun. I'm pleased, the gf enjoyed it because it was so easy to pick up and she won (curses!), means we might actually get to play it regularly and get into it. I think we'll play another game or two with the simple rules until we know what to do backwards, then start adding the layers of the ufs onion so to speak!