Following a game last night with a friend, I noticed the Heal ability of the Medic specialization to be quite vastly unused, given its limited use :
- needs an action to be used
- requires 4+ to be in effect
- brings back one regular infantryman
I thought about a way to make it a bit more interesting (I'm not trying to make it overly powerful !), and came to the conclusion that removing the die check would do the job without disbalancing the game too much (this ability would only be made more reliable).
What do you guys think ? What are your house rules regarding medics ? Fell free to share ! :-)