The idea here is to take advantage of proton rockets on high-PS platforms that can actually get into range 1 and get the kill. Tycho finally gets some real firepower and PS 10, while Jake gets three actions a turn at PS 9. The two of them combined should be able to fly in and murder the biggest threat, leaving the three z-95s for blocking, cleanup duty, and adding in some free damage if my opponent wants to go chase the a-wings.
Tycho + PTL + VI + proton rockets (33)
Jake + PTL + VI + proton rockets (31)
Bandit x3 (36)
Alternatively, trade the bandits for a pair of refit prototypes and stealth devices on the elites. Less firepower, but much better maneuvering options and the big threats get a lot harder to hit.