I'm looking at putting together a big dueling themed game with the new melee rules coming out in Force and Destiny.
A lot of the focus is going to be on the honor and reputation of different houses.
At some point the local law is going to outlaw street dueling, which I imagine to be the may way honor disputes are handled.
So I need a solid honor mechanic to:
1. Track how the players are doing
2. Give enough incentive to make a choice to make between taking the insult and risking retribution from the authorities hard
Has anyone been playing around with something like that? Is it even something that should be represented mechanically or just take very careful pains to have everyone on the same page what is expected role-playing?