In our campaign (which is currently at Copper level) I was standing in for the regular Overlord last session and discovered to my dismay, that 2 of the heroes had so much armor, that my monsters couldn't penetrate it. These two heroes (Nanok and Modrog) had 5 armor each, and I had only Skeletons, Manticores and Sorcerers in this session. I quickly discovered, that they didn't generate enough damage to hurt them and started picking on the weaker targets (and had no qualms about this at all!), but these had armor 3 and 4, respectively, and well, I could pinprick them at times, but the heroes were also good at placing them in the background, where they were difficult to get at.
I feel bad about letting two heroes walk around with impunity and without fear of anything but the occasional trap, so what can the Overlord do?