I'm assuming the critical damage effect (Dealing damage if you bump into another ship or an obstruction, or words to that effect) disregards Dash's ability to ignore obstructions for movement and actions, but I was curious what the actual ruling on this was. It happened the other day when I was playing the YT-2400 for the first time with a friend who picked up the new ships at GenCon.
Dash Rendar + "Stunned Pilot" critical effect question
You don't get damage for bumping into another ship with anybody, and Dash ignores obstacles during the Activation phase. So the only thing to be concerned with, is if he ends his move on an obstacle, he can't fire in the Combat Phase. During the Combat phase, obstacles can still obstruct his shooting.
One viable option if you do end your manuever on an obstacle is to barrel roll off it, so you can still shoot.
I think you misunderstood, I was referring to the Critical Damage effect which declares that if you contact another ship or an obstacle, you take damage. I wondered how that interacted with Dash's ability to ignore obstacles.
EDIT: Just noticed you were from Hastings. Good to see another Kiwi on here!
I'm in the windy capital, myself.
Yep, sorry. Just re-read the title of the thread. I would say the Damage card overrules his ability in this case as it's the most recent event.
Parravon, reread his post and thread title. He is asking about Dash suffering from the "Stunned Pilot" damage card, which DOES cause damage when you overlap something.
edit: bloody ninjas
To the OP, Dash's ablity says to ignore obstacles during the activation phase, so I would say the obstacles effectively don't exist for him while he is moving and so he can't overlap them, even if he overlaps them.
Of course, he will still take damage from overlapping a ship.
Edited by ForgottenloreSince Dash ignores obstacles in the Activation phase you would not suffer damage for Overlapping an obstacle, only from overlapping a ship
Thanks for the replies, guys. I didn't expect his pilot ability would override the Critical Damage effect, so that's interesting. I'm new to this community so I don't know, but do mods swing by to give official rulings on these forums?
Generally not, but you can always send an email to FFG and ask if you're unsure of anything. The best option sometimes is to ask here first, as the community will generally give you multiple answers so you can see it from various aspects. I find it gives you a better understanding most times, as an "official" answer can sometimes leave you wondering.
Invariably, they are generally the same answer.
If you submit a question to Frank on this topic he won't be able to reply until the YT-2400 is officially released. Once it is released he will most likely answer you in a timely fashion.
You can submit this query so that at the very least it generates an FAQ possible entry. The FAQ is generated from the questions we submit.
And the big question remains: when is the YT-2400 going to be released? ![]()
I didn't expect his pilot ability would override the Critical Damage effect, so that's interesting.
Well, it doesn't override the critical effect... exactly... The cirtical effect is still in play, but since you "ignore" obstacles in the activation phase it doesn't mater what the critical effect (or any other effect) tells you to do when you overlapp an obstacle. So it's not overrideing the effect, it just override the trigger for it. For all intents and purposes, there are no obstacles to overlapp (and so no overlapp effects trigger) in the activation phase for Dash.
I didn't expect his pilot ability would override the Critical Damage effect, so that's interesting.
Well, it doesn't override the critical effect... exactly... The cirtical effect is still in play, but since you "ignore" obstacles in the activation phase it doesn't mater what the critical effect (or any other effect) tells you to do when you overlapp an obstacle. So it's not overrideing the effect, it just override the trigger for it. For all intents and purposes, there are no obstacles to overlapp (and so no overlapp effects trigger) in the activation phase for Dash.
This is my read as well.
Yeah that makes sense. That's how I thought it was originally. In the end we just rolled a dice to resolve it so we wouldn't hold the game up. Hit/Crit meant I'd take damage, miss/focus meant I wouldn't. Seems like a good way to solve a dispute. ![]()
Thanks for the detailed replies with your thoughts, guys. I appreciate it. I've been lurking a little and the community here seems pretty good.
I would say it does trigger the crit. because Dash ignores obstacles. But there is still an overlap taking place. it just doesnt stop the actions but does trigger the crit
I would say it does trigger the crit. because Dash ignores obstacles. But there is still an overlap taking place. it just doesnt stop the actions but does trigger the crit
Not sure why you decided to re-open this one, but your interpretation here is incorrect. His ability is not that he ignores the effects of overlapping obstacles, he ignores them completely. Ignores them, as in pretends they don't exist. If they don't exist, then there is no overlap. If there is no overlap, then there is no trigger for the crit. Not much to debate on this one.
Granted, Dash's ability does not make him ignore other ships, so if he overlaps another ship then it would trigger the crit.
Edit- being redundant
Edited by FNG tie pilotThere is a general rule in the core rule set that if there are two cards that have an effect the one with the negative effect takes precedence. Then again this was used to keep R2 astromech from making 2 turns green when you had the Damaged Engines effect.
So here is the FAQ on stunned pilots.
Stunned Pilot
Damage suffered from Stunned Pilot is in addition to any damage suffered from overlapping an obstacle.If a ship with Stunned Pilot assigned to it executes a maneuver in which the maneuver template overlaps a ship or obstacle token, but the ship’s final position does not overlap a ship or obstacle token, the effect of Stunned Pilot does not resolve.
There is a general rule in the core rule set that if there are two cards that have an effect the one with the negative effect takes precedence. Then again this was used to keep R2 astromech from making 2 turns green when you had the Damaged Engines effect.
There isn't actually any such rule. It's fairly common for people to extrapolate a general rule from a couple of other rulings, but it doesn't actually exist. We can see this in the specific ruling on Pilot Skill, where it's not the worst effect which wins, but the most recent. The R2/Damaged Engine ruling stands alone, there's not actually anything in the core rules that supports it.
Sure Dash Ignores Obstacles in the activation phase however the FAQ states in addition to any damaged suffered which would be 0. Now going according to the clarification towards the back of the core rule set the more difficult/negative effect takes precedence Dash will still take 1 due to stunned pilot.
This is an... interesting... interpretation, but incorrect. For one, as pointed out above, your foundation rule isn't there. But even if it were, more damage isn't automatically a negative (and hence winning) effect. There may not be many situations where you want damage, but they do exist - Vader hurting his own ship isn't negative, and a player may want to get an extra damage card to activate Isard and Kenkirk.
But even then, you're ignoring the core point - as has been said repeatedly, Dash ignores obstacles completely. It's like there's nothing there for him to hit. So even if that rule existed, and even if we considered damage a guaranteed negative to trigger that rule, Dash isn't considered overlapping an obstacle at all so there's no "worse" effect to compare.
Dash isn't considered overlapping an obstacle at all so there's no "worse" effect to compare.
But he is considered overlapping. thats why he cant shoot in combat. "ignore obstacles" by no means equals obstacles dont exist.
I can see this going either way but I'd like to hear an official ruling.
But he is considered overlapping. thats why he cant shoot in combat. "ignore obstacles" by no means equals obstacles dont exist.
He's considered overlapping in combat because his ability isn't active during the combat phase. So long as his ability is active - during Activation or an action - they do indeed not exist.
Dash is only overlapping an obstacle in the Combat Phase not in the Activation Phase unless he actually wants to be overlapping the obstacle during the Activation Phase (Dash can always choose not to use his ability due to the use of the word "may"). For the purposes of this discussion let's assume that Dash is not suicidal and always chooses to ignore obstacles. The trigger for stunned pilot isn't overlapping an obstacle. The trigger is executing a maneuver that causes you to overlap an obstacle. Dash's maneuver doesn't cause him to overlap. The change to the Combat Phase is what causes him to overlap. Even if it was in the Combat Phase and someone like Lando or Craken granted Dash an action that was used to activate Daredevil to smash into an asteroid, Stunned Pilot would not kick in since he also ignores obstacles whenever he takes and action.
There are only way I can think of for Dash to take damage from an obstacle due to having the Stunned Pilot crit is to also have the Injured Pilot crit that takes away pilot abilities.