In Our Fair Verona We Set Our Scene

By Rossbert, in General Discussion

Anyone else think it would be fun to use the new trees to create a Romeo & Juliet style setting? Something a little bit like the civil war on Onderon in KOTOR2 or Verona in Romeo and Juliet where there is a big civil war and frequent duels in the streets.

Come up with an honor system and make it matter enough to be a big motivator and let all the players know that they might want to grab ancient swords and combat styles. Have a lot of plot about wittily scoring honor off of the rival faction, covering up their involvement in illegal duels and deciding when it is worth taking the insult or risking the fight.

The Tapani Sector would be an ideal setting for such a plot. I could easily see saber rakes fighting in the streets with lightfoils, practising messy, bastardised iterations of the ancient lightsaber styles that left such a mark on the sector during the Cleansing of the Nine Houses.

I'll second Herf Nerder, with the note that Imperial forces could serve as "the Prince" -- even if they rarely ever had to, much less actually did. As it turned out, the old Legends lore actually had functioning lightfoils and lightfoil dueling be regularly banned even before the Imperial period, though nobles could get away with wearing "ornamental" lightfoils that they could pass off as supposedly non-functional...


One of the WEG sourcebooks that introduced lightfoils declared that Imperial 'policy' on them varied based on whether or not the Imp in question thought that the nobles in question had any affection for the Jedi (particularly an ISB perspective) or were just arming themselves with 'antique' dueling weapons that had a high-profile cultural history in the sector (basically every other Imp). As such, players could theoretically sneak "real deal" lightsabers by disguising them as lightfoils... though the old lore also said that lightfoils required no Force sensitivity to use normally; I don't know if the FaD beta book lists them?

Edited by Chortles

I've always been a fan of creating adventures based on classical literature, throwing in a twist or two to keep the players on their feet :) Plus, if your players have never read the original material, you get the added benefit of having them think you're a literary genius for coming up with such a well-defined and captivating plot :)

If Francis Ford Copolla can set Conrad's "Heart of Darkness" in Viet Nam, you're in good company setting "Romeo and Juliet" in the Star Wars universe :)

I just happened to be looking at the form specs and hearing Romeo and Juliet in the background, so it seems like a natural fit.