Jury Rigged Talent and Unweildy Quality

By Wacky, in Game Mechanics

Just curious if the Jury Rigged Talent applies a 2 point reduction to the Unwieldy Quality.

Say an ithorian, droid, or trandoshan gadgeteer or bounty hunter with a low Agility was using a double bladed lightsaber but had the Jury Rigged talent. Could said character negate the unwieldy quality then like they could for cumbersome weapons?

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Wacky

Jury Rigged's 2 point reduction applies to encumbrance, not the Cumbersome item quality. So I'm going to say that it doesn't work on Unwieldy at all as it doesn't work on Cumbersome.

Jury Rigged's 2 point reduction applies to encumbrance, not the Cumbersome item quality. So I'm going to say that it doesn't work on Unwieldy at all as it doesn't work on Cumbersome.

This.

Jury-Rigged's pretty clear on what it works on, and reducing things like Cumbersome and Unwieldy aren't on the list.

So in the case of your low-Agility character, they'd either need to suffer the setback die or simply increase their Agility to 2, which isn't that difficult to accomplish at character creation.

Jury-Rigged's pretty clear on what it works on, and reducing things like Cumbersome and Unwieldy aren't on the list.

ANd a GM could be talked into allowing something slightly beyond those few things.

For instances as a GM I'd allow it to reduce Cumbersome or Unwieldy by 1, similar to the manner Jury Rigged reduces activateable Item Qualities (under the "any single other effect by one to a minimum of one" clause).

Granted that Jury Rigged's limitations were spelled out, but also that the Unwieldy quality didn't exist at the time to be included or disallowed.

Just wanted everyone else's thoughts on this.

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Wacky

But Cumbersome did. I don't have the book handy at the moment, but I don't remember if it can drop the Cumbersome rating of a weapon. If it can, I'd say it could drop Unwieldy by 1. Otherwise, no.

But Cumbersome did. I don't have the book handy at the moment, but I don't remember if it can drop the Cumbersome rating of a weapon. If it can, I'd say it could drop Unwieldy by 1. Otherwise, no.

It doesn't spell it out, but the rules don't spell out every single way in which it can be used.

I checked the wording of the talent, and after discussing the option to increase the damage by 1, it goes on to say that the character can "decrease the Advantage cost on its Critical, or any single other effect by one to a minimum of one."

Since this is all one sentence, that's a pretty strong implication that you can only decrease the Advantage cost of an active weapon quality (such as Autofire, Blast, Disorient, or Knockdown), not decrease the value of a passive weapon quality like Cumbersome (as Azrael Macool noted has been in place since Day One) or Unwieldly, since neither of those are active weapon qualities.

Of course, the GM can house-rule it however they wish, which makes asking for a rules clarification rather pointless if you're just going to ignore the rules anyway.

I agree, an "effect" in game language and mechanics is something that is triggered by a given number of Advantages. "Effect" has a specific meaning in the language of the game and is not used in a generic definition in the rules.

Okay, I figured out what I've done wrong--I've been misinturpeting the description. The Jury Rigged talent was talking about ENcumbrance and my dyslexic brain read it as Cumbersome like the weapon quality. :P

Okay, my bad. No wonder everyone was saying no to the idea.

Well thank you all to reading my dullsional idea.

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Wacky

Edited by Wacky