Alright, now that I've caught your attention with a wildly suggestive topic title that will turn out to not be nearly as nonsensical as you expected, I have been thinking.
Yes, it happens. I think. I'm a thinker.
The idea of Ballistic Skill and Weapon Skill never sat well with me for some reason. Not as Characteristics, anyway. Where all other Characteristics deal with intrinsic parts of someone's actual being or physiology in one way or another - yes, even Willpower and Fellowship - BS and WS always felt like.. well, the name even suggests it; skills. Something trained, or the result of other innate characteristics.
First, some additional homebrewed assumptions need to be made for me to even consider this.
Primarily, all baseline humans have starting Characteristics of 2d10+20, modified by an absolute maximum of +10/-20 on creation. Secondly, instead of there being four levels of increasing characteristics advancements in hauls of +5 (total 20), there would be five levels of +3 (total 15).
Either way, so in a nutshell, my thought was to scrap Ballistic Skill and Weapon Skill as Characteristics. Weapon Skill would be calculated by the average of Strength and Agility, while Ballistic Skill would be calculated by the average of Perception and Agility.
Am I insane?