No votes for Horton yet?
Horton's halfway to a free target lock at Range 2-3, that's an ability that is pretty nice.
Can't use it at Range 1, so it only works for half of the ion turret attacks, but those are the only drawbacks. Being able to reroll an unlimited number of blanks, primary or secondary, makes those drawbacks a very fair price to pay.
Yes, Horton's main problems are:
- Proton Torpedoes cost too much
- He has no EPT
- The Y-wing as a base ship is overcosted unless it equips an Ion Cannon Turret
If Proton Torpedoes costed 3 points or less, Y-wings could get a 2-point discount for NOT taking a turret weapon, and he could equip PtL to TL + F, he would be doing massive damage at a reasonable cost.
That would be 32 points for Horton + 2 Torpedoes + PtL. Right now it is 33 points for just Horton + 2 Torpedoes.
So I don't think his ability is all that bad, just the underlying cost mechanics of his ship and Torpedoes.
Edited by MajorJuggler