I also have trouble seeing what's really needed. Slap on QR code functionality (output and input) on Geordanr's squad builder, and that's basically almost what you need?
He's already on the case.
No need for a header because he's already done the job of filtering the squad information in his long "permanent links". All the QR has to do is play with a "longish" url. It doesn't need to be clever at all with the information of the squad - this will remove the need to constantly extend the QR part of the code - do it once for displaying a URL (which has been done to death everywhere) and it's done. I bet he can do it in 15 minutes tops, most of it spent on searching an easy source.
The issue with using a QR code to provide a link, instead of the squad details directly, is it forces the tournament software to have to be smart enough to go to the squad builder website, and pull the data. And it would have to be compatible with every single squad builder out there, and they all behave differently. And when someone makes a new squad builder, the tournament software now has to go add that new one to the list to be compatible with too....
It's much cleaner to provide the same standard interface that the squad builders need to adhere to, rather than the other way around. You also can't guarantee that the venue will have internet at the event. Generally this shouldn't be an issue, but you don't want to handicap your entire tournament software in situations where the venue does not have WiFi.
All very good points. My goal would not be to trample any work previously done. I know of and use 3 different Squad Builders and 3 different Tournament softwares. All of these have their pluses and minues. Perhaps the title of my thread is a little overpowering as the intention is to find the common link so they may work together. The Cryodex is the most functional software to run events but not the most convenient. As a TO I'd rather not have to lug in my computer and set it up to run an event. There is an app called X-Wing TO for running events but is sometimes buggy and crashes. The last tournament software is web based but has not been updated to MOV and it won't let you drop players mid tournament.
The tournament app would have to have a squad builder built in to make it easier for the software to translate the QR code and allow for last minute registration. By making the app for Android, Apple and web base, you can have the participants build a squad on thier mobile device. This then could just display the code on screen to upload into the app. If a player does not own a smart phone you could always have the option to manually input the squad during registration.