Battle Meditation as it is presented in FAD does not appear to represent Battle Meditation as I understand it.
The first problem I have is it being an engaged-range power more suitable to close-quarters ground combat, and every instance that I can think of where Battle Meditation was referenced in Star Wars was space combat, and probably at extreme range. I am sure people with more knowledge than I in the Expanded Universe will be able to find contrary examples, but to me the iconic examples are Palpatine and Bastila Shan controlling space battles.
The second question I have is the Mastery power. I have difficulty believing that a Dark Side Force user would not be able to increase his allies' skill. I also don't understand whether his allies will automatically rebel if they make their discipline check. It seems like Mastery should be a thing no Dark Side Force user would ever take, but I am quite certain Palpatine had it as mastered as it could be. I would suggest that Mastery be rewritten to "If the Force User did not spend a Destiny Point to generate Force Points on this check, he may spend a Destiny Point to choose one skill..." and continue to the end of the sentence and stop, removing the line that begins "If the Force User spent Dark Pips ..."
One other thing that I would like to ask about is how this power effects Minions and Minion Groups. In general, I would say it must affect the entire group, because they only make one roll. But how many "affected targets" does that count for? I would suggest that a Minion Group would count as a target, which allows powerful Force Users to boost many troops' abilities, and is more in-line with the massive space battle idea that permeates Star Wars.
Of course, I understand that, for the sake of a game with smallish numbers of people on the field at a time, the power can't affect large numbers of people as it does in the wider universe, though certain NPC's may appear to have this ability.
Edited by Scalding