This situation has happened enough times that I have to ask.
When you run a group of Minions, and you generate 1 (one) Threat symbol (without having a previous manoeuver advantage to conveniently negate), what do you do with it?
- Inflict Strain which converts into Wounds, making the Minions potentially kill themselves?
- Try to give players an advantage not already covered by the other (2+) results?
- Nothing?
I'm stumped as I find none of these options really appealing.