Hey Guys,
My group has just finished long arm of the hutt (and someone lost an arm in the process
). However now I am unsure how to proceed. The players have gotten 55 xp in total over the course of doing these adventures.
At the moment there are 2 likely options for them, they will have to do favors to Jabba or they can choose to head back to Ryloth and do a new job for Nyn. If they work for Jabba, I will send them to Baros the Hutt on a "debt collection" and run the GM kit adventure with them. If they head back to Ryloth, they will get the option of expanding the influence of Nyn and her operations by taking over someones else Ryll mine.
For the first option i could probably get away with running the GM kit adventure and add a skill level or stat point here and there.
The second option actually got me thinking what would be better. Should I create my own minions and rivals based on the xp players have or should I grab things from the back of the book and modify it? Its a shame there is no xp level noted or anything with all the creatures!
How do you guys handle this?