Arrogant-class Light cruiser
Arrogant-class light cruiser (Concept)
Arrogant-class Light cruiser
I like it. It's a budget light cruiser, a ship for renegades and raiders who probably couldn't field a true light cruiser.
Well, as ship for opportunistic pirates and rogue traders with piratical inclinations, it needs to have some heretech components... In "Hostile A cqui sitions" we have Segrazian "Viperdrive" Pirate Drive for raiders and frigates "created by the lawless tech-guilds". How about the same drive but for light cruisers?
Segrazian "Viperdrive" -.b Pirate Drive (hull type: LC, power: 60 generated, space: 18, SP: +2)
Increase the Ship’s Speed by +2 and Manoeuvrability by +5
If an Engines Crippled result is rolled on the Critical Hits table, always treat the engines as wrecked.
I like the writeup. I suggest against adding too many built in components, one or two at most are fine. Special rules could be fun though, such as automatically gaining a ship history.
I feel that package is a bit overpowered for 3SP. I'd suggest the Carnivorous Nature trait only provide a bonus to a single test or attribute, most likely BS tests to fire ship weapons, and changing the Predatory Habits from +1 Speed to +10 Maneuverability.
Or if you want to keep it as is i'd suggest upping the cost to 4 or maybe even 5 SP.
Laying it on the line, how I did this package:
- took "Ancient and wise" ( –4 Hull Integrity, +10 Manoeuvrability);
- took "Wrested from a Space Hulk" (+1 Speed, +1 Armour, +3 Manoeuvrability, In a case of Misfortune roll twice and choose the worse);
- took Tactical Manoeuvre Cogitator from darkreign.org (Archeotech, Space 1, Power 1, SP 3, +5 to Command, Detection, and Ballistics tests and +10 to Maneuverability, +10 bonus to tests involving attempts to Disengage);
- summarized the results;
- thought a little;
Well I know that my paint-skill is low but...