Characters
1x Tira *
Actions/Assets
1x Gloomy Side
1x Jolly side
3x Tag along
2x Eiserne Drossel
Attacks
3x Menuet Dance
3x Shredding Vibrato
3x Omnidirectional cluster bomb
3x Vulcan Punch
3x Rolling buckler uppercut
Foundations
4x Lord of the Makai
4x Makai high noble
4x Chesters Backing
4x Whirlwind
3x Return to southtown
3x Tira's Contract
3x Inhuman Perception
3x Healer
4x Shooting Capoera
3x Soul of ling sheng su
3x Kabuki Artist
This deck made me pretty proud. I ended up trading for my third shredding and dance before the tournament and put them into the deck pretty quickly so I wasnt sure what to expect. Overall its a fairly straightforward deck lotm provides a steady amount of momentum to fuel menuet,whirlwind and pretty much most of the deck. Omnidirectional was suggested by a friend of mine and it worked really well. The action side came in handy when I wanted to shut down bitter rivals or brt. Healer was originally put in as spike protection but I ended useing it against other multiples such as kuzuryrepa in a certain shotokan. Whirlwind turned out to be a huge help in this deck I cant remember how many times I used it to clear some attacks and follow with a shredding. It also came in handy with clearing menuet as my life was taking a beating through just pumping its speed. Makai high noble was a must in the deck as i didnt have access to blinding rage and pretty much everyone but me was running lolcodans mentoring. Kabuki artist was also thrown in last minute as an option to help recur my attacks. Off course using it to recur chesters and lotm also came up. Vulcan punch was an interesting attack that i liked as it was a 3cc multiple 1 that discarded its multiple if it dealt damage. This helped with a few things but the foremost that it helped fulfil the prereq for shredding. Rolling buckler has been one of my fave attacks ever since it came out. I love the fact that I gain momentum no matter what happens (unless they negate the E). It was a pin prick attack that helped out in more ways then one. While shredding did see play in allmost every match I think menuet is the thing that actually killed pple. It was the attack that was thrown out normally cause I knew pple couldnt ignore it. Throughout all my games gloomy side was definetly the one that was hated the most as it tended to make the deck possibly even 2x as fast (I think jolly is cuter though). Just something about gloomy that makes you want to attack quicker i guess. All in all the deck did really well but as I went through the tournament i found out that there were alot of things that the deck had trouble with.
1. Low amount of low blocks. This became apperent when I fought a promo blanka in the tournament. Everyone was packing high blocks for spike but only one deck used spike. i could definetly see if i could put on more low blocks or even mid to help this.
2. Momentum gen. Even with lotm and omni i still found myself in predicaments where i had no momentum and lots of things that needed it. Because of this La superba or some other momentum gen might find its way into the deck.
3. No attacks. With only 15 attacks in the deck it was agravating when I didnt draw them. Although this didnt happen often It is worth note. But im not really sure what to do about it at this time.
Thanks again for everyone who was at the tourney I had a blast and im looking forward to the next tourney i go to there. Please leave your comments, ideas, or questions as I am always willing to experiment.