Species Statting: Miraluka

By LibrariaNPC, in Star Wars: Edge of the Empire RPG

I don't know anything about that race so I'll be going to Google straight on from here. My question isn't speciific to Miraluka but definitely applies to them.

When an entire race has a strong affinity for the Force, how does the Empire respond?

I'm guessing that each member of a race with a Force Rating has a very large chance of becoming a Jedi. They're definitely a ready pool of recruits for anyone trying to rebuild a Jedi order. So I think the Empire would be pretty hard on them. Quarentine them to a single world, hunt down any who violate quarentine, keep them repressed and controlled... at best.

If I'm right, that would make playing such a character pretty difficult.

I don't know anything about that race so I'll be going to Google straight on from here. My question isn't speciific to Miraluka but definitely applies to them.

When an entire race has a strong affinity for the Force, how does the Empire respond?

I'm guessing that each member of a race with a Force Rating has a very large chance of becoming a Jedi. They're definitely a ready pool of recruits for anyone trying to rebuild a Jedi order. So I think the Empire would be pretty hard on them. Quarentine them to a single world, hunt down any who violate quarentine, keep them repressed and controlled... at best.

If I'm right, that would make playing such a character pretty difficult.

If memory serves correctly, in canon legends, the Miraluka homeworld has been destroyed even prior to the timeline of Knights of the Old Republic. There's not a horribly large number, but there's enough so they aren't horribly unknown.

Again, if memory serves correctly, the Empire has turned a few to their cause (see Jerec ), and they capture or kill those that don't bend. Of course, since they are all humanoid and, with some creative work, can pass for humans, it's not like they can be easily hunted down entirely.

That said, they are a bit difficult to play during the Empire, but not entirely undoable.

Agility 1. Willpower 3.

Wounds: 9+Brawn

Strain: 11+Willpower

Bonus Skill: All Miraluka begin the game with one rank in Discipline or Perception due to their connection with the Force.

Force Sight: Miraluka do not have eyes but are able to see through the Force. If their connection with the Force is removed, they are blind. Remove up to 3 setback dice caused by "environmental conditions" (i.e. lighting) and cannot be blinded by normal means. Note that effects of cover still apply.

100 XP
Now, the following points are still under contention:
--"Morality Sight": As interesting as it is, I really don't like it. It reminds me too much of Paladin's and their ability to Detect Evil. Sure, it isn't spot on, but it's pretty close and may lead to some ways that will either stall the game or moe it too quickly. I'd rather leave this with the Force Power: Sense.
--Force Rating 0 or 1: I see the argument that they are all Force Sensitive with varying degrees and why this point is contested. I dislike the pidgeonhole of packing them into a Force Career because it doesn't always make sense; it'd be like saying a Wookiee always has to be a Hired Gun, or that a Gand must always be a Bounty Hunter, which is why I avoid it.
Force Rating 0 seems underpowered to some and overpowered to others, while Force Rating 1 seems spot on for some and overpowered to others.
As a compromise to Donovon Morningfire's comment: Perhaps players should have the option, like with a lunged vs lungless Gand to pay 10XP for this in-depth connection to the Force (again, discounted perk from the career without taking the career)? This will also allow for (mehanically) non-Force Sensitive Miraluka.
My Logic : all beings have the potential to be Force Sensitive, but this is a species that is born with a much stronger connection than most and the majority are legitimately Force Sensitive. Mechanically they still need to pay for powers and they are paying the XP for it, but they are losing out on having the career that goes with it (and the bonuses, like the talents, it implies). This will allow a Miraluka during the suggested timeline to be any career at the start and pick up a few powers that the GM allows (like Sense, as it makes perfect sense) without having the be a Force Career/Jedi Offshoot at the get-go.
--Discipline vs Perception vs Vigilance: I personally like Discipline as it shows that connection with the Force and, should they acquire the Sense power and the GM is using the contested Force Power roll, Discipline will be on of the primary skills for it. Perception could work as that connection with the Force enhances their ability to notice things. Vigilance fits in a way, but it makes me feel like it's too much of a radar, and as we have been discussing on the capabilities of a Miraluka and their connections to the Force, I feel as though it'd be better to leave that one well enough alone.
Any other input, here?

I find this to be the most balanced version I've seen. Miraluka should not be "the Force God species". They have a connection to the Force, but I always felt that, like every other race out there, you need to have practice and training to utilize the Force. Force sight is an evolution of the race, not a gateway to instant Force mastery.

Basically, there should be a mechanical reason not to play a Miraluka. Otherwise every Force sensitive character who isn't a Miraluka will immediately be that much inferior at Force use, and that just isn't the case.

I don't know anything about that race so I'll be going to Google straight on from here. My question isn't speciific to Miraluka but definitely applies to them.

When an entire race has a strong affinity for the Force, how does the Empire respond?

I'm guessing that each member of a race with a Force Rating has a very large chance of becoming a Jedi. They're definitely a ready pool of recruits for anyone trying to rebuild a Jedi order. So I think the Empire would be pretty hard on them. Quarentine them to a single world, hunt down any who violate quarentine, keep them repressed and controlled... at best.

If I'm right, that would make playing such a character pretty difficult.

If you ask three different people, you'll likely get three different answers. Quarantining them would be the one conclusion, but I can also see extermination, or simply enslavement.

Much in how legends go, the planet that Darth Nihilus destroyed was later explained to be a large colony, so it's up to you to decide how rare they.

In my game, only one has showed up as a wife to a "hutt" (he's really just a human disguising as a hutt on Nar Shadaa to have enough power to help the rebellion). No one in the party knew what she was, they all assumed she was born without eyes (unlike most Miraluka, she doesn't hide her lack of eyes).

The F&D careers pay a pretty steep price for gaining that starting force rating. They start with less career skills and less skill points. You would need to have something equal to balance it. I'd be pretty annoyed as another player starting a human F&D character losing out on skills if Joe Miraluka got them for just a slight XP hit

Wow There Are Some Long Posts In This Thread.

I Don't See Why They Get The Force Rating.There's A Difference Between Being Force Sensitive And Being Able To Use It. If You Take ThE Force Emergent Later In Game, It Doesn't Mean You Weren't Force Sensitive The Entire Time, Just That You Had Started Learning How To Control It Which Is Where The Force Rating ComesIn. And No, Force Sight Doesn't Count For That Control. nNeither Do I See The Logic That Because Your A Species You're A Stronger Force Sensitive Than A Force Sensitive From Another Species. The Force Runs Through All Things. No, I Wouldn't Give Them The Fr Rating. That Comes From Practice And Knowledge, Which Is What The Specializations Represent.

Id Call Them.Base Human: 2 Across The Board. I Understand The Hit To Agility, But IM Not Going To Say What The Force Is And Is Not Capable Of In Terms Of Letting Them See.

Whereas Humans Get To Choose The 2 Skills, Mirulakans I Would Assign Them. One IN Discipline, Due To Connection To The Force, And One In Perception. There's Your Force Sight.

Human Starting XP

EDIT: Having Just Read Balanceoftheforce Post, And His Reasoning Why, He Just Converted Me To his Stats, 3 Cunning, 1 Presence. He Has Good Reasoning Why.

Edited by miishelle

I'd say Force Rating 0. Sounds like the kind of thing they'd explain in a sidebar.

MIRALUKA AND THE FORCE

All members of the Miraluka species have a slight connection to the Force, which allows them to make up for their lack of physical eyesight. However, they still need training and practice to accomplish other feats with the Force, such as Force Powers, or using talents that require a Force Rating. Without this training, their Force-sensitivity does not go beyond their natural ability to use it in place of normal sight.

Then just give them either ranks/boost dice in Perception starting off or something equivalent to Chiss infrared sight and call it a day.

My Final Statting

Brawns Agility Intellect Cunning Willpower Presence

2 2 2 3 2 1

Wound Threshold: 9+Brawn

Strain Threshold: 11+ Willpower
Starting XP: 90

Skills: Miraluka start with one free rank in Perception and Vigilance. They cannot raise either skill above 3 at character creation.

Special: Second Sight- The Miraluka are naturally born without eyes, however they are not blind. The race perceives naturally through the Force. This functions similar to normal vision however it is more tactile, the user's sight is like touch, and the Miraluka can make perception checks to perceive things through the force that may be unperceivable to other species, connection to the force, alignment, and energy fields (Difficulty at Gm's Discretion). The Miraluka also are not affected by conditions of bright light or darkness and cannot see or use objects that depend on it. A Miraluka cannot normally see a holoprojection for instance or the screen of a datapad. The difficulty of perceiving light based objects goes down as the Miraluka gains force rating however, beginning at Formidable and decreasing one difficulty per force rating, minimum easy.

Also the Miralukan Sight makes objects appear transluscent and ghostly almost like ice, and generally are shades of white. Organic objects and things connected to the force may instead have different coloring based on emotions and alignment and appear more solid.

what exactly does force rating do? my understanding is that it gives yo access to the force powers.

what exactly does force rating do? my understanding is that it gives yo access to the force powers.

Correct; and it's either worth 20xp minimum to buy FSX or FSE specs, or 2 Career skills and 1 Free rank when you choose a F&D career (the difference in starting Career skills and Free Ranks comparing EotE and AoR careers to F&D careers).

It means a character can start buying Force Powers just based off Race. Could it happen when Miraluka are formally statted out? Sure, but I bet their starting XP will be 15-20 less than the norm for it.

Edited by DarthGM

According to what I could dig up from internet searches, Miraluka "force sight" has the following properties:

1. 360 degree vision: Miraluka "feel" their surroundings as opposed to seeing them.

2. Variable range: No solid numbers are given for how far their sight extends, but for the sake of game balance, I'd say it has a similar range to humans with 20/20 vision in well lit areas (except 360 degrees). Miralukans capable of "seeing" over greater distances is the result of using some kind of trained force power, which are beyond the scope of typical Miralukan force sight.

3. Miralukan vision is not impaired by darkness, but areas devoid of the force are effectively invisible to the miraluka. If a miraluka falls under an effect that separates them from the force, they are blind until the condition is removed or some alternative method of "sight" is provided.

4. Literacy: Miraluka can read datapads and handwriting using their force sight. No clear mechanics are provided for why this is the case, however.

5. Force Sensitivity: Miralukan force sight is unrelated to any stats used to dictate a creature's ability to use or perceive the force . Most miraluka, despite the race's ability to perceive the force, are not skilled wielders of the force. Regardless of this fact, Miralukans capable of wielding the force make up a sizable minority of their population in stark contrast to other humanoid races. So much so that members of other races familiar with the force would be forgiven for thinking the entire Miralukan race was capable of being Jedi.

6. Force Sight limitations: To an average miralukan, jedi, sith, and other force users positively radiate with the force to the point where the miralukan could easily pick them out in a crowd. This doesn't tell the miralukan anything about the force users abilities (or even moral disposition, per say). However, the light and dark side of the force are plain-as-day visible to miraluka. The darkside of places like the cave in dagoba are obvious to them, as are place of great light-side power. Whether they can tell a darkside user from a lightside one is a bit more questionable.