Or maybe everyone can play how they want to play at their own table.
If somebody wants to use different rules for child PCs in their own games which are not where you live and don't involve you, that could just be their prerogative, right?
This is a discussion started from a question posed by the OP. We all present what we know of the RAW, if anything, or what we think the RAW implies, or just our opinion, then we discuss them. You know, Forum stuff. I couldn't care less how other people play it at their own table but that isn't a terribly convincing argument in a discussion.
It's not that you can't have an incredible 10 year old PC, it's just that you shouldn't make them as capable as an adult PC.
Question for you, FG. I understand the want to limit a starting child character compared to a normal starting adult character. I agree that a 10 year old has half the life experience as a 20 year old. When a player wants to play a 40 year old war veteran, do you give them twice the starting experience? A 40 year old has had twice the life experience as a 20 year old.
Well a 10 year old really has significantly less than half the equivalent experience of a 20 year old since the first few years are spent just learning how to use the rapidly developing body and mind you've found yourself in. Most people can't remember much of their lives prior to two or three years old and even amongst normally developing children 5% of 10 year old's still wet the bed. Your brain is still developing, even teenagers have an underdeveloped amygdala and don’t think things through or fully consider the consequences of their actions, and pre-teens are just figuring out social connections. The there are the physical differences which should be pretty obvious and in the context of a game with a scale of 1-5 with the race average being 2, well even if you go with just half that gives you a base of 1. So as you've agreed, there are significant differences between a child and even a young adult and that, in my opinion should be reflected when making a child PC, especially if you are going to run a mixed group of children and adult characters.
As for the difference between a 20 year old and a 40 year old PC. All things being equal such as general health and similar level of exercise and such the physical differences between a 20 and 40 year old are mostly appearance. That's not to say there aren't differences but in the context of a game with a scale of 1-5 or 6 their not enough to be quantified if, as I said you are healthy and fit. I can tell you this from experience, my endurance is a little less and hangovers are worse but I can do pretty much what I could when I was 20, more or less. The real differences come in knowledge and life experience, but even these are subject to a scale as well as when one enters the realm of the Hero.
In an RPG that is designed to play adults it is generally assumed that a PCs begin with the same range of Attributes because thats when they began life as a Hero. Their previous experience being effectively the same value because prior to becoming a Hero they either didn't stand out, or a lot of that time was between heroic stuff, or whatever, or maybe they did and now they're a Hero. If you want to say that your PC is a 40 year combat veteran that has been consistently acting at a heroic level that entire time, well there are rules for that, you give them more EXP. It's going to depend on your back story and what your GM will allow. But unless there is a compelling reason why one Player should have more experience than another there is no mechanical reason to do so just because the started their Heroic journey at 40 rather then at 20.
Edited by FuriousGreg