Child PC

By Darth Uruk, in Game Masters

I have player who wants to play a child (10 year old) this is the child from a previous character of theirs how would you suggest handling this mechanically lowered brawn, ST, WT. etc.

I don't think I would do anything too harsh, maybe just move Br down by 1 and Int up by 1.

I would however, limit the skill level of any skills to 1 and maybe allow fewer career and specialisation skills that the character gets. Also, If the character takes a career or specialisation that doesn't make sense for a 10yo to be doing I would veto the player choice or call for a small back story for that choice.

Get your player to buy in on the process. Ask him what he feels he should do to represent a 10yo in character creation.

Your mileage may vary on this, of course, but Anakin was 9 or 10 in Episode I, right?

I'd recommend building the character as usual and just roleplay them as a child. For example, Anakin would probably have a high Agility and a high Cunning.

I'd buy skills as usual too. The only thing I'd suggest the player do differently is roleplay the PC as a child.

The way we've handled underage characters in other games was to stat them out as they would be at age 18, and then lower their physical characteristics by one point or two. In this instance, I would also go so far as to cap their skill scores at two or three ranks, as a child wouldn't have the fully-developed mind or body necessary to train very high in any skill.

I would probably lower all physical characteristics by one and cap all skills at two ranks, with the player allowed to choose one skill that he can take ranks in without a cap. As for how talent trees would be affected... I don't know.

Edited by CaptainRaspberry

Can I throw up a different idea?

Do nothing, or rather do nothing you wouldn't be doing for any other player creating a new character. This is your friends concept and he should be able to determine what the concept equates to in terms of game stats and such.

Doesn't look like he got the answer he wanted in the other thread...

NO,

In my games i am adamant that a no Child PC are allowed. I cannot and refuse to understand why an adult wants to roleplay a child. Any and all instances where i have seen this done have not ended well for one reason or another.

Most issues arise whenever the player wants to have all of the benefits of a child yet still participate contribute as an adult(manga child super assassin BS). I Simply don't see it.

Edited by Atraangelis

NO,

In my games i am adamant that a no Child PC are allowed. I cannot and refuse to understand why an adult wants to roleplay a child. Any and all instances where i have seen this done have not ended well for one reason or another.

Most issues arise whenever the player wants to have all of the benefits of a child yet still participate contribute as an adult(manga child super assassin BS). I Simply don't see it.

It does take a rare breed of role-player to fully immerse themselves and play a role "correctly". And yes I do use quotations because "correctly" can definitely be a matter of opinion. Now if I decided to play a child, I would play them very headstrong, stubborn and naive. You know... like a child. He'd probably be easy to make upset and emotional (even to the point of crying in certain situations), and would hate for others to think less of him because he's a child. I'd want to have setback dice in situations that would call for a character to be average size, such as piloting a spaceship where the controls and everything would not always be in my reach. While my character would want to be taken seriously, I personally (as the player) would not want the GM to give my character any slack when it comes to his reputation. I might also work with the GM to determine how much time passes between adventures. The movies all take place several years after each other, it's possible that between adventures my character ages a few years and starts to evolve over time.

I definitely think playing a child character is a workable idea. You just have to have both the right player and GM for it.

NO,

In my games i am adamant that a no Child PC are allowed. I cannot and refuse to understand why an adult wants to roleplay a child. Any and all instances where i have seen this done have not ended well for one reason or another.

Eh, I've seen people play kids before, and I've done it a couple of times. It pretty much depends on what the concept of the character demands, One time I was playing a legacy character, daughter of my previous character. We've also had a team of teenagers (high school age) in a superhero game - and both games were very successful.

Its no different from a male player with a female character or a sloth couch potato playing a drop dead handsome and swave superspy.

Most issues arise whenever the player wants to have all of the benefits of a child yet still participate contribute as an adult(manga child super assassin BS). I Simply don't see it.

Well, yeah - its called escapism. And it's not like child assassins and child ninja are unheard of in fiction (and non-fiction , too)

Edited by Desslok

Most issues arise whenever the player wants to have all of the benefits of a child yet still participate contribute as an adult(manga child super assassin BS). I Simply don't see it.

Well, yeah - its called escapism. And it's not like child assassins and child ninja are unheard of in fiction (and non-fiction , too)

Role-playing is escapism, however each RPG has a setting and it's that setting, it's feel, that people are attracted to. For the suspension of disbelief to hold you can't add what would not fit in the setting. A kid with all the abilities of a fully trained and nearly super heroic adult may fit in an EotE game that is based on the cartoons but it's going to clash if your game is based on the original three SW films. So, as I said in the other thread on this subject, it really depends on the game you're playing as to how you want to treat child PCs.

Edited by FuriousGreg