Felt the front page needed at least a few topics about the game itself, and not just the vast social deficiencies of some of the players.
So no matter what game I play I always care more about Lore than the mechanics and winning. I like to think it's because I have a rich imagination, and not just because when you suck as bad as I do at winning games you need a coping mechanism. Anyway, bought a Lambda today, and I decided to make a nice fluffy lore-heavy list:
Basically, the Rebels have 100pts to put together a strike force to ambush this Imperial Convoy:
- Colonel Jendon (Lambda Class Shuttle) 48pts
ST-321 Title
Darth Vader
Rebel Captive
Heavy Laser Cannon
Sensor Jammer
Anti-Pursuit Lasers.
- Tempest Squadron Pilot (TIE Advanced) 25pts
Concussion Missiles
- Obsidian Squadron Pilot 13pts
- Obsidian Squadron Pilot 13pts
Lore: The Imperial Star Destroyer Avenger, under the personal command of Lord Vader has captured a secret rebel outpost hidden within a dense asteroid field. Forced to remain on the outskirts due to it's size, Avenger was forced to let it's fighters and commandos take the base. Despite heavy losses, the base was taken, and a high value target was captured. Wishing to waste no time, Vader has begun the interrogation aboard the shuttle. His personal TIE Advanced is being flown back by one of the commandos, along with the surviving Obsidian Squadron pilots. Unknown to the Imperials, the outpost was one of two, both operating in the same asteroid field. The remaining base must quickly scramble a force to intercept and destroy the Imperials before they reach the edge of the asteroids.
Battlefield: Rebels get to set up two asteroids for every one the Imperials place. Imperial Shuttle must get from one table edge to the opposite. Rebels deploy second, and can begin on any table edge.
Rebel Squad Building Rules: 100pts, no unique cards.
So what would you bring, and/or what do you think of the mission?