I'm trying to put a squad together with a couple of B-wings, and was wondering if AS was one of those must-have upgrades? I know it makes life easier around asteroids,but I haven't flown Bs without it. Ideas? For reference, here's the squad:
Roark Garnet (19 pts)
ICT (5 pts)
Nien Nunb (1 pt)
EU (4 pts)
Ibtisam (28 pts)
AS (3 pts)
Swarm Tactics (2 pts)
Blue Squadron Pilot (22 pts)
AS (3 pts)
Bandit Squadron Pilot (12 pts) [99 pts total]
This is a just-for-fun build that I'm looking to play in a casual game. I'm looking at trying to do some arc dodging with the HWK (how messed up does that sound) between NN and EU. The Z-95 is supposed to be the "wingman" for Mr. Roark. I originally had Mr. Roark and Tala-too, but I went for the lower PS. Use Roark's ability to make Ibtisam go on 12, then with ST, have Blue go on 12 as well. The Z, however, can't keep up with the HWK. Again, how messed up is that?
I'm contemplating taking out the AS from the Bs, to get EU onto the Bandit. Thoughts?
[EDIT] Failed my DEX check on the ICT cost due to large thumbs on small tablet.
Edited by Sir Osis of Liver