The sound of weeping...

By Bakura83, in X-Wing

Did anyone else play this game? When I think of how much I spent on it in the day, and then compare it to X-wing, I get kind of sick. If you didn't play it, I'll sum up all the problems with it in three points:

1) Random Booster Packs.

2) Warped ships were so common it wasn't even funny. I never saw a straight star destroyer.

3) Complete ignoring of scale.

And this was from Wizards of the Coast - a company that had no right to release something so crap. I put up with heroclix quality flaws because they were a young company, bad scuplts/paints were not THAT common, and the game was fun, but this other thing? Basically put me off WotC for life. Luckily I got out and recouped some of my investment before the whole thing collapsed.

I honestly can't express how much better we have it now...can anyone else here relate to this, or did fate spare you all?

Starshipbattles.jpg

Never even heard of it before, but sounds bad.

2) Warped ships were so common it wasn't even funny. I never saw a straight star destroyer.

Sounds like my kinda game! ;)

No, I never played it. What I have seen hasn't left me super impressed, but I only discovered it after X-Wing and never played it.

Never even heard of it before, but sounds bad.

It was everywhere in the second half of the noughties. All the gaming stores and comic stores sold them, as well as supermarkets and toy stores. Honestly, I think the RPG crowd wanted them just as much if not more than actual fans of the game itself, which made the random booster thing all the more annoying, as there were THREE layers of Random:

- First, you had no idea what ERA the ship inside was.

- Second, you had no idea what faction was inside.

- Third, even if you got the right Era and faction, the ships had different rarities, so you were far more likely to get another Vulture Droid than what you actually wanted.

It was horror.

Edited by Bakura83

Oh god, I still have tons of those minis. I shudder to think.

Quality issues aside, it was just a bad game. No firing arcs or range meant that it was usually silly not to have every ship in your fleet target one enemy ship until it died (very often the Millennium Falcon). The factions were Light Side (Rebels and Republic) and Dark Side (Imperials and Separatists), which meant that it was entirely possible for Anakin Skywalker in a Jedi starfighter to fight Darth Vader in his TIE Advanced. Stupid.

Armada looks much, much better.

Oh god, I still have tons of those minis. I shudder to think.

I suppose some of them might be useful as objectives.

Never even heard of it before, but sounds bad.

It was everywhere in the second half of the noughties. All the gaming stores and comic stores sold them, as well as supermarkets and toy stores. Honestly, I think the RPG crowd wanted them just as much if not more than actual fans of the game itself, which made the random booster thing all the more annoying, as there were THREE layers of Random:

- First, you had no idea what ERA the ship inside was.

- Second, you had no idea what faction was inside.

- Third, even if you got the right Era and faction, the ships had different rarities, so you were far more likely to get another Vulture Droid than what you actually wanted.

It was horror.

Perhaps in america but here in the UK i never saw it.

Never even heard of it before, but sounds bad.

It was everywhere in the second half of the noughties. All the gaming stores and comic stores sold them, as well as supermarkets and toy stores. Honestly, I think the RPG crowd wanted them just as much if not more than actual fans of the game itself, which made the random booster thing all the more annoying, as there were THREE layers of Random:

- First, you had no idea what ERA the ship inside was.

- Second, you had no idea what faction was inside.

- Third, even if you got the right Era and faction, the ships had different rarities, so you were far more likely to get another Vulture Droid than what you actually wanted.

It was horror.

Perhaps in america but here in the UK i never saw it.

I'm from the UK. Tesco and ASDA both sold them, as did Forbidden Planet, Toys R Us, and the independent comic/sci-fantasy stores. I'm slightly surprised you never saw it, but I believe you.

X-wing is my first venture into miniatures period. I had seen these booster packs at a comic shop and thought about getting them just because of how much I love X-wing... I figured more Star Wars ships where could I go wrong? Luckily I opted to buy another A-wing instead of the WOTC line... it's funny because I got into this game by chance and after hearing all of these accounts of other minis like for Star Trek and previous Star Wars lines, it seems like I got really lucky because FFG really did put a lot of thought into making a great game with amazing looking models.

Still have quite a few of the ships, they weren't too bad, the Rebel Assault frigate was my favourite, but the rules were crap. Random blisters were a pain, never buy anything like that again.

Hoping that some of the ships may be the right size for Armada.

Never even heard of it before, but sounds bad.

It was everywhere in the second half of the noughties. All the gaming stores and comic stores sold them, as well as supermarkets and toy stores. Honestly, I think the RPG crowd wanted them just as much if not more than actual fans of the game itself, which made the random booster thing all the more annoying, as there were THREE layers of Random:

- First, you had no idea what ERA the ship inside was.

- Second, you had no idea what faction was inside.

- Third, even if you got the right Era and faction, the ships had different rarities, so you were far more likely to get another Vulture Droid than what you actually wanted.

It was horror.

Perhaps in america but here in the UK i never saw it.

I'm from the UK. Tesco and ASDA both sold them, as did Forbidden Planet, Toys R Us, and the independent comic/sci-fantasy stores. I'm slightly surprised you never saw it, but I believe you.

We have a sainsburys locally which may explain it and i haven't set foot in a toys r us since 95 maybe so again would not have seen it.

I was done with Star Wars miniatures before the released these because WotC care NOTHING amount game balance. They had the most out of control power creep I have ever seen. It was like that paid no attention to what a miniature should cost based on what abilities they gave it. I think they used a dart board to figure out what the cost of a mini should be. They took a great game and took a giant dump all over it after the four sets and made them worthless. Yes I am still bitter after dumping money into a CMG that they ruined.

Ship quality was variable, but the game mechanics were the worst. We ended up with house rules for everything and still barely played it.

Ship quality was variable, but the game mechanics were the worst. We ended up with house rules for everything and still barely played it.

I never actually played it. I thought it would be a good source of RPG props, and after a few boosters of broken dreams I just started buying singles online. Eventually though I just gave up. The only random booster game I've ever come close to loving is Heroclix, and I even bailed on that eventually, although having a really active local community helped extend the life-span, because there were so many trade partners available.

It was pretty bad. We picked up most ships via singles so it wasn't as bad (yep, you could get most of the "good" ones cheaper than buying cases and praying).

Now we use the eta-2 and ties as tie droids. Close enough

The only sure thing was the Mon Cal and the SSD in the core set, which were pretty decent as minis go. The rest were generally bendy plastic randomized crap, as mentioned above, and with rules that were just really the worst.

I get the random box thing that Wizards likes to do, because it means people buying more product and feeling lucky when they get it. The problem is that with plastic minis it means you're actively making a bunch of minis that nobody actually wants. With cards, I at least can put a hundred of them in a box and store them out of sight pretty easily. A hundred minis? What the heck am I going to do with that? Cards I can at least shred and turn into tinder should civilization end. These aren't even hard plastic minis, someone stepping on one in patchwork shoes will just be like, "Oh, that's annoying, it's not as soft as gum and not as hard as a lego. Oh man, it's a droid fighter? It couldn't even be like a standard TIE?"

With FFG's minis, not only is the plastic hard enough to shatter and draw blood, but I can buy what I want and they look nice and the rules make for a fun game.

5/5 FFG, good job.

You forgot to mention that the rules set was soooooo simple. Every game played out the same. Oh and it was terribly balanced.

The only good thing about this game was it was Star Wars Space ships (okay some of the models looked good when they weren't all warped.)

Oh I played this game a ton. I still have a Star Destroyer fleet. I bought something like 20 boosters and never got a star destroyer. I had to buy all four on Ebay.

I'm pretty sure the designers of X-Wing played the Wiz-Kids version and realised it was utter crap.

As is everything else they produce.

But their business model seems to work, because they're still producing the same random-pack power-creep systems and gamers still lap it up.

I'm pretty sure the designers of X-Wing played the Wiz-Kids version and realised it was utter crap.

As is everything else they produce.

But their business model seems to work, because they're still producing the same random-pack power-creep systems and gamers still lap it up.

Oh come on now, don't be so ruinous. Heroclix has real charm. And the quality is getting better...

Dreadful rules + Bent out of shape ships = This game. I ditched all my ships, nothing was salvageable.

The game was terrible. From what I remember it was civil war tactics with star wars models. I bought big into it, but then sold them when the ISDs were going for $30 a pop. I tell my wife I broke even...

I am so glad I never got into that garbage of a game. I remember seeing it in the stores...but the random packs killed it for me, before I even got interested. Felt like it was nothing but a money grab and walked right on by.

On a positive note, I am sorry that I did not get into X-Wing sooner. I remember the first after Christmas Target sale of the Core Set and missing out. This year, when I found the core set for $19 right after Christmas, I thought "why not". If the game sucks, I am only out $20. Before even playing the first game...I found this forum and started reading. Within a month, I built a fleet that occupies a good part of my dinning room hutch.

Never saw it, probably for the best lol.

When FFGs X-wing first came out I was extremely skeptical about this game exactly because of this reason.

I find that usually when a company releases a game based off a popular licensed property, it absolutely sucks because they sell it purely on the strength of the intellectual property and phone in the quality of the actual game.

Thank goodness my friend proved me wrong when he got me to try out X-wing to show me how awesome it was.

We truly are blessed to be in a golden age of Star Wars miniature gaming.