the rules for building bases (homestead or business) are very interesting to me. And came out just as my players began asking to built a, quote: "Secret moon base".
But the rules are fairly limited with not that many options. The homestead has 6 upgrades, like a hangar and so on, and the business has fewer.
I need more upgrades and more exciting options for my players.
and they don't to run a moisture farm or built a nice little community, no they want a Base of operations for their smuggling business. so I'm gonna take the basic business option and make their business smuggling. and let the career skill gained be knowledge underworld or streetwise.
and I'm gonna need to tweak some of the upgrades to make them more relevant and come up with some new ones. And this might be helpful for other people too, I hope.
So help I guess.