this is just a little idea that popped into my head reading the c3po thread.
what if you got half points for dealing half damage? Say for example a rookie pilot at 21 points ended the round with 2 hull points remaining, so the opponent gains 10 points for the half kill. This should fix the biggest complaint about fat falcons being the time it takes to kill them, by making them still with 25-30 point ships if you got 7 hits on them, helping your margin of victory greatly and reducing there's.
obviously this is just for timed events but I think part of the issues atm are due to games that naturally take 75-90 minutes having to be stopped after 60.
the formula is fairly easy, half of the ships total points, rounded down (I think that's fairer than rounding up) and doesn't overly complicate things like a ban list would.