Roleplaying Awards -The Democratic way

By Morffe, in Dark Heresy Gamemasters

Hey I use a voting system to award Roleplaying Awards to my players. Which I think is pretty good.

I want to share it with you guys.

How it works

1) each player including the GM gets one vote

2) On a piece of paper each one of you write down the name of the player character you think did the best performance that evening. Remember: you can`t vote for yourself, and don`t write your own name on as well, since voting is done anonymously.

3) the GM than collect the pieces of paper and write down the result. Remember: To not tell the exact result, only who`s is on top.

4) award the player that got the most votes with maximum Roleplaying XP. Remember: in the case with a draw or a large group of players, you could always give the maximum XP to the two players with most votes.

5) than award the rest of the group with Average XP in Roleplaying.

So Who Deserve my Vote?

when my players ask who should they vote for, I give them a few pointers to find out just that.

Did anyone in-game did make you laugh? If so he could be a candidate

Did anyone in-game add drama and tension to the session? a possible candidate

Did someone save the day by a clever idea? that person is definitely a candidate

Did you in-game had a bonding with another player character, perhaps laid to rest an old quarrel? if so maybe that character is deserving an award. Afterall is quite easy to let the argument stay, ready to ignite a new quarrel. But quite difficult to apology and make friends. And hard descisions deserve an award.

don`t give your vote for any player giving of these behaviours:

if a player complained and made a big fuzz over some rule or GM desiscion. No vote for the Whinners, I say .

keep interrupting the game by making or answering cell phones, writing text messaging and so on. people don`t usually answers the phone or text message while in a meeting do they? especially not if their boss is googling at them.

Acts on a clearly out-of-game info that sours the game for everyone, or make another player misserable. Hey good manners counts everywhere.

ruins the game by sabotaging the plot or just being stubborn and difficult. Again good manners are universal, or it should be!

Taking up all the time, with incessant talking, and never shut up to let other players have a go. Some people can`t stay out of the spotlight. don`t award them for not being able to help themself.

What do you think of my democratic ways of awarding Roleplaying XP?