Hi everyone. I just added a copy of Descent into my collection and reading through the manual and FAQ I came across a few confusing points in regards to glyphs and the town. I have tried searching the forums but I am either not familiar with it yet or the search function is very limited since I have achieved no sucess. I hope that someone can help me out.
When a hero dies and is respawned in town, on his following turn does he still have to spend 3 movement points to shop and another movement point to travel back into the dungeon? Do you only get to shop with no movement points spent at the start of the game?
The FAQ mentions that the heroes can rest in town. How?
The manual gave me the impression that all that was required to travel back to town was being on or adjecent to an active glyph and 1 movement point to use it. So could you for example advance next to an active glyph, attack a target and then use the remainder of your movement points to activate the glyph and travel back to town and/or shop if you had enough movement? The below quoted section of FAQ seems to state otherwise and is confusing me in this regard. It also seems to allow shopping without spending 3 movement points. Is this perhaps a special case example applicable to one of the expansions only?
Q: Can a hero traveling to town via a glyph take any action before Restocking, such as attacking? Does returning from town still cost 1 MP? What other limits are placed on heroes in town and using glyphs?
A: A hero who begins his turn adjacent to or on top of an activated glyph has two options: take a normal turn or go to town. If he goes to town, he is immediately moved to the building of his choice and gets to Restock there. No movement points, no declared action – he just Restocks.
A hero who begins his turn in town has two options: Restock again (at the same or a different building) or return to the dungeon. If he returns to the dungeon, he declares a normal action (Battle, Ready, Advance, Run) and then must spend a movement point to move from town to the dungeon, just like normal. If he somehow can't do so (i.e. he Battled and had no fatigue left) then the entire action is canceled and the hero Restocks instead.
Can you trade items in town for 1 movement point each? The manual states that you need to spend 3 movement points to shop in town but the below quoted section of FAQ seems so state that you get no movement points when shoping and hence can't trade items. Could anyone clarify this a bit better for me please?
Q: Can heroes purchase gear from the market and then distribute it as they see fit? What if they’re in the middle of a quest; does this cost MP?
A: Heroes in town are still considered to be adjacent to one another, regardless of what building they are in. However, a hero who is Restocking has no movement points to spend (and may not spend fatigue for extra movement points, since he’s not taking a normal turn). A hero who has visited the market on a previous turn and is returning to the dungeon may, for 1 MP, give an item to another hero in town.
Thank you.